- Marius Stanescu, Sergio Poo Hernandez, Graham Erickson, Russell Greiner, Michael Buro:
Predicting Army Combat Outcomes in StarCraft. AIIDE 2013 - Nathan R. Sturtevant:
Incorporating Human Relationships Into Path Planning. AIIDE 2013 - Shoshannah Tekofsky, Pieter Spronck, Martijn Goudbeek, Jan M. Broersen:
Towards a Player Age Model. AIIDE 2013 - Emmett Tomai, Rosendo Salazar, Roberto Flores:
Mimicking Humanlike Movement in Open World Games with Path-Relative Recursive Splines. AIIDE 2013 - Daniel Whitehouse, Peter I. Cowling, Edward Jack Powley, Jeff Rollason:
Integrating Monte Carlo Tree Search with Knowledge-Based Methods to Create Engaging Play in a Commercial Mobile Game. AIIDE 2013 - AIIDE-13 Organization. AIIDE 2013
- Sponsors. AIIDE 2013
- Preface. AIIDE 2013
- Hong Yu, Mark Owen Riedl:
Data-Driven Personalized Drama Management. AIIDE 2013 - Jichen Zhu, Santiago Ontañón:
Evaluating Analogy-Based Story Generation: An Empirical Study. AIIDE 2013 - Gita Sukthankar, Ian Horswill:
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts, USA, October 14-18, 2013. AAAI 2013 [contents]