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@article{DBLP:journals/ijgbl/BarataGJ014, author = {Gabriel Barata and Sandra Gama and Joaquim A. Jorge and Daniel Gon{\c{c}}alves}, title = {Identifying Student Types in a Gamified Learning Experience}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {4}, pages = {19--36}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014100102}, doi = {10.4018/IJGBL.2014100102}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/BarataGJ014.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/BottinoOT14, author = {Rosa Maria Bottino and Michela Ott and Mauro Tavella}, title = {Serious Gaming at School: Reflections on Students' Performance, Engagement and Motivation}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {1}, pages = {21--36}, year = {2014}, url = {https://doi.org/10.4018/IJGBL.2014010102}, doi = {10.4018/IJGBL.2014010102}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/BottinoOT14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/CatonG14, author = {Hope Caton and Darrel Greenhill}, title = {Rewards and Penalties: {A} Gamification Approach for Increasing Attendance and Engagement in an Undergraduate Computing Module}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {3}, pages = {1--12}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014070101}, doi = {10.4018/IJGBL.2014070101}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/CatonG14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/CipolloneSM14, author = {Maria Cipollone and Catherine C. Schifter and Rick A. Moffat}, title = {Minecraft as a Creative Tool: {A} Case Study}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {2}, pages = {1--14}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014040101}, doi = {10.4018/IJGBL.2014040101}, timestamp = {Wed, 16 Mar 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/CipolloneSM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/ConradCK14, author = {Shawn Conrad and Jody Clarke{-}Midura and Eric Klopfer}, title = {A Framework for Structuring Learning Assessment in a Massively Multiplayer Online Educational Game: Experiment Centered Design}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {1}, pages = {37--59}, year = {2014}, url = {https://doi.org/10.4018/IJGBL.2014010103}, doi = {10.4018/IJGBL.2014010103}, timestamp = {Fri, 27 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/ConradCK14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/DennerWCO14, author = {Jill Denner and Linda L. Werner and Shannon Campe and Eloy Ortiz}, title = {Using Game Mechanics to Measure What Students Learn from Programming Games}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {3}, pages = {13--22}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014070102}, doi = {10.4018/IJGBL.2014070102}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/DennerWCO14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/DunwellLFPHAS14, author = {Ian Dunwell and Petros Lameras and Sara de Freitas and Panos Petridis and Maurice Hendrix and Sylvester Arnab and Kam Star}, title = {Providing Career Guidance to Adolescents through Digital Games: {A} Case Study}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {4}, pages = {58--70}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014100104}, doi = {10.4018/IJGBL.2014100104}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/DunwellLFPHAS14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/FarrellM14, author = {David Farrell and David C. Moffat}, title = {Adapting Cognitive Walkthrough to Support Game Based Learning Design}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {3}, pages = {23--34}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014070103}, doi = {10.4018/IJGBL.2014070103}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/FarrellM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/FranzwaTJB14, author = {Christopher Franzwa and Ying Tang and Aaron Johnson and Talbot Bielefeldt}, title = {Balancing Fun and Learning in a Serious Game Design}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {4}, pages = {37--57}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014100103}, doi = {10.4018/IJGBL.2014100103}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/FranzwaTJB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/GerkushenkoG14, author = {Svetlana Gerkushenko and Georgy Gerkushenko}, title = {The Play Theory and Computer Games Using in Early Childhood Education}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {3}, pages = {47--60}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014070105}, doi = {10.4018/IJGBL.2014070105}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgbl/GerkushenkoG14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/GhergulescuM14, author = {Ioana Ghergulescu and Cristina Hava Muntean}, title = {Motivation Monitoring and Assessment Extension for Input-Process-Outcome Game Model}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {2}, pages = {15--35}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014040102}, doi = {10.4018/IJGBL.2014040102}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/GhergulescuM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/HendrixBV14, author = {Maurice Hendrix and Per Backlund and Boris Vampula}, title = {A Rating Tool for Sharing Experiences with Serious Games}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {4}, pages = {1--18}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014100101}, doi = {10.4018/IJGBL.2014100101}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/HendrixBV14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/Kickmeier-RustHA14, author = {Michael D. Kickmeier{-}Rust and Eva{-}Catherine Hillemann and Dietrich Albert}, title = {Gamification and Smart Feedback: Experiences with a Primary School Level Math App}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {3}, pages = {35--46}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014070104}, doi = {10.4018/IJGBL.2014070104}, timestamp = {Fri, 25 Dec 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/Kickmeier-RustHA14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/KiiliKKF14, author = {Kristian Kiili and Harri Ketamo and Antti Koivisto and Enda Finn}, title = {Studying the User Experience of a Tablet Based Math Game}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {1}, pages = {60--77}, year = {2014}, url = {https://doi.org/10.4018/IJGBL.2014010104}, doi = {10.4018/IJGBL.2014010104}, timestamp = {Fri, 25 Dec 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/KiiliKKF14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/KonertGGS14, author = {Johannes Konert and Michael Gutjahr and Stefan G{\"{o}}bel and Ralf Steinmetz}, title = {Modeling the Player: Predictability of the Models of Bartle and Kolb Based on {NEO-FFI} (Big5) and the Implications for Game Based Learning}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {2}, pages = {36--50}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014040103}, doi = {10.4018/IJGBL.2014040103}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgbl/KonertGGS14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/Manessis14, author = {Dionysios Manessis}, title = {The Importance of Future Kindergarten Teachers' Beliefs about the Usefulness of Games Based Learning}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {1}, pages = {78--90}, year = {2014}, url = {https://doi.org/10.4018/IJGBL.2014010105}, doi = {10.4018/IJGBL.2014010105}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/Manessis14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/MarklundBDEW14, author = {Bj{\"{o}}rn Berg Marklund and Per Backlund and Carl{-}Johan Dahlin and Henrik Engstr{\"{o}}m and Ulf Wilhelmsson}, title = {A Game-Based Approach to Support Social Presence and Awareness in Distributed Project-Based Learning}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {1}, pages = {1--20}, year = {2014}, url = {https://doi.org/10.4018/IJGBL.2014010101}, doi = {10.4018/IJGBL.2014010101}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgbl/MarklundBDEW14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/QuickA14, author = {John M. Quick and Robert K. Atkinson}, title = {Modeling Gameplay Enjoyment, Goal Orientations, and Individual Characteristics}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {2}, pages = {51--77}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014040104}, doi = {10.4018/IJGBL.2014040104}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/QuickA14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/RibeiroAPM14, author = {Cl{\'{a}}udia Sofia Ribeiro and Tiago Antunes and Jo{\~{a}}o Madeiras Pereira and Micaela Monteiro}, title = {Critical Transport: {A} Serious Game to Teach the Recommendations for the Transport of Critically Ill Patients}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {4}, pages = {71--93}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014100105}, doi = {10.4018/IJGBL.2014100105}, timestamp = {Sat, 20 Apr 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgbl/RibeiroAPM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/Tornqvist14, author = {Dominicus Tornqvist}, title = {Exploratory Play in Simulation Sandbox Games: {A} Review of What We Know About Why Players Act Crazy}, journal = {Int. J. Game Based Learn.}, volume = {4}, number = {2}, pages = {78--95}, year = {2014}, url = {https://doi.org/10.4018/ijgbl.2014040105}, doi = {10.4018/IJGBL.2014040105}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/Tornqvist14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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