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"Reaktive Bewegungsplanung auf 3D-Sensordaten mittels GPU-basierter ..."
Andreas Hermann (2018)
- Andreas Hermann:
Reaktive Bewegungsplanung auf 3D-Sensordaten mittels GPU-basierter Kollisionserkennung - Untersuchung von hochgradig parallelen Algorithmen für mobile Serviceroboter. Karlsruhe University, Germany, 2018
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