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"An architecture for integrating plan-based behavior generation with ..."
R. Michael Young et al. (2004)
- R. Michael Young, Mark O. Riedl, Mark Branly, Arnav Jhala, R. J. Martin, C. J. Saretto:
An architecture for integrating plan-based behavior generation with interactive game environments. J. Game Dev. 1(1): 1-29 (2004)
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