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"GPU-Based Multiresolution Deformation using Approximate Normal Field ..."
Martin Marinov, Mario Botsch, Leif Kobbelt (2007)
- Martin Marinov, Mario Botsch, Leif Kobbelt:
GPU-Based Multiresolution Deformation using Approximate Normal Field Reconstruction. J. Graph. Tools 12(1): 27-46 (2007)
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