


default search action
"A GPU-Based Implementation of Position Based Dynamics for Interactive ..."
Marco Fratarcangeli, Fabio Pellacini (2013)
- Marco Fratarcangeli
, Fabio Pellacini:
A GPU-Based Implementation of Position Based Dynamics for Interactive Deformable Bodies. J. Graph. Tools 17(3): 59-66 (2013)

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.