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"Utilizing Readily Available and Open Source Libraries to Create a 3D Game ..."
Tim Stowell et al. (2009)
- Tim Stowell, Jon Scoresby, Michael R. Capell, Brett E. Shelton:
Utilizing Readily Available and Open Source Libraries to Create a 3D Game Engine. Int. J. Gaming Comput. Mediat. Simulations 1(4): 20-49 (2009)
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