default search action
"Rounds, Levels, and Waves: The Early Evolution of Gameplay Segmentation."
José P. Zagal, Clara Fernández-Vara, Michael Mateas (2008)
- José P. Zagal, Clara Fernández-Vara, Michael Mateas:
Rounds, Levels, and Waves: The Early Evolution of Gameplay Segmentation. Games Cult. 3(2): 175-198 (2008)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.