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"Designing Hypercontextualized Games: A Case Study with LieksaMyst."
Carolina Islas Sedano et al. (2012)
- Carolina Islas Sedano, Erkki Sutinen, Mikko Vinni, Teemu Henrikki Laine:
Designing Hypercontextualized Games: A Case Study with LieksaMyst. J. Educ. Technol. Soc. 15(2): 257-270 (2012)
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