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"Pervasive games: bringing computer entertainment back to the real world."
Carsten Magerkurth et al. (2005)
- Carsten Magerkurth, Adrian David Cheok, Regan L. Mandryk, Trond Nilsen:
Pervasive games: bringing computer entertainment back to the real world. Comput. Entertain. 3(3): 4 (2005)
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