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"De l'utilisation du dialogue naturel pour masquer les QCM au sein des jeux ..."
Franck Dernoncourt (2012)
- Franck Dernoncourt:
De l'utilisation du dialogue naturel pour masquer les QCM au sein des jeux sérieux (Of the Use of Natural Dialogue to Hide MCQs in Serious Games) [in French]. JEP-TALN-RECITAL 2012: 323-336
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