default search action
"Parallel Banding Algorithm to compute exact distance transform with the GPU."
Thanh-Tung Cao et al. (2010)
- Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng Tan:
Parallel Banding Algorithm to compute exact distance transform with the GPU. SI3D 2010: 83-90
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.