default search action
"Multi-fragment effects on the GPU using the k-buffer."
Louis Bavoil et al. (2007)
- Louis Bavoil, Steven P. Callahan, Aaron E. Lefohn, João Luiz Dihl Comba, Cláudio T. Silva:
Multi-fragment effects on the GPU using the k-buffer. SI3D 2007: 97-104
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.