default search action
"GPU-Based Rendering and Collision Simulation of Ground Vegetation in ..."
Flavio Paulus Franzin, Cesar Tadeu Pozzer, Bruno Torres do Nascimento (2019)
- Flavio Paulus Franzin, Cesar Tadeu Pozzer, Bruno Torres do Nascimento:
GPU-Based Rendering and Collision Simulation of Ground Vegetation in Large-Scale Virtual Scenarios. SBGames 2019: 106-114
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.