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"Ray-Traced Reflections in Real-Time Using Heuristic Based Hybrid Rendering."
Paulo Andrade et al. (2014)
- Paulo Andrade, Thales Luis Sabino, Esteban Clua, Paulo A. Pagliosa:
Ray-Traced Reflections in Real-Time Using Heuristic Based Hybrid Rendering. SBGames 2014: 240-248
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