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"Peer-to-peer support for low-latency Massively Multiplayer Online Games in ..."
Richard Süselbeck, Gregor Schiele, Christian Becker (2009)
- Richard Süselbeck, Gregor Schiele, Christian Becker:
Peer-to-peer support for low-latency Massively Multiplayer Online Games in the cloud. NETGAMES 2009: 1-2
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