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"Cloud-Based VR Gaming: Our Vision on Improving the Accessibility of VR Gaming."
Kar-Long Chan et al. (2017)
- Kar-Long Chan, Kohei Ichikawa, Yasuhiro Watashiba, Hajimu Iida:
Cloud-Based VR Gaming: Our Vision on Improving the Accessibility of VR Gaming. ISUVR 2017: 24-25
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