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"Low Latency Edge Rendering Scheme for Interactive 360 Degree Virtual ..."
Marko Viitanen et al. (2018)
- Marko Viitanen, Jarno Vanne, Timo D. Hämäläinen, Ari Kulmala:
Low Latency Edge Rendering Scheme for Interactive 360 Degree Virtual Reality Gaming. ICDCS 2018: 1557-1560
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