default search action
"Eye in hand: Towards GPU accelerated online grasp planning based on ..."
Andreas Hermann et al. (2016)
- Andreas Hermann, Felix Mauch, Sebastian Klemm, Arne Roennau, Rüdiger Dillmann:
Eye in hand: Towards GPU accelerated online grasp planning based on pointclouds from in-hand sensor. Humanoids 2016: 1003-1009
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.