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"Fear as a biofeedback game mechanic in virtual reality: effects on ..."
Samory Houzangbe et al. (2018)
- Samory Houzangbe, Olivier Christmann
, Geoffrey Gorisse
, Simon Richir
:
Fear as a biofeedback game mechanic in virtual reality: effects on engagement and perceived usability. FDG 2018: 12:1-12:6
![](https://dblp.uni-trier.de./img/cog.dark.24x24.png)
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