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"Gamification as a didactic strategy in a digital literancy: Case study for ..."
Cristina Páez Quinde et al. (2018)
- Cristina Páez Quinde, Ruth Infante-Paredes, Santiago Acurio Maldonado, Javier Sánchez Guerrero, Maria Fernanda Viteri Toro:
Gamification as a didactic strategy in a digital literancy: Case study for incacerated individuals. EDUCON 2018: 1314-1319
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