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Yang-Sheng Chen
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2020 – today
- 2024
- [c18]Yang-Sheng Chen, Grace Theodore, Jing-Yuan Huang, Chiao-En Hsieh, Ping-Hsuan Han, Yi-Ping Hung:
FlowZen: Using Hybrid-Haptic and Particle for Enhancing Immersive Experience via Continuous Illusion of Wind. SIGGRAPH Immersive Pavilion 2024: 5 - 2023
- [c17]Yang-Sheng Chen, Chiao-En Hsieh, Miguel Ying Jie Then, Ping-Hsuan Han, Yi-Ping Hung:
Leap to the Eye: Implicit Gaze-based Interaction to Reveal Invisible Objects for Virtual Environment Exploration. ISMAR 2023: 214-222 - [c16]Timothy Chen, Miguel Ying Jie Then, Jing-Yuan Huang, Yang-Sheng Chen, Ping-Hsuan Han, Yi-Ping Hung:
sPellorama: An Immersive Prototyping Tool using Generative Panorama and Voice-to-Prompts. SIGGRAPH Posters 2023: 42:1-42:2 - 2022
- [c15]Kuan-Wei Tseng, Jing-Yuan Huang, Yang-Sheng Chen, Chu-Song Chen, Yi-Ping Hung:
Pseudo-3D Scene Modeling for Virtual Reality Using Stylized Novel View Synthesis. SIGGRAPH Posters 2022: 66:1-66:2 - 2020
- [j3]Ping-Hsuan Han, Yang-Sheng Chen, Iou-Shiuan Liu, Yu-Ping Jang, Ling Tsai, Alvin Chang, Yi-Ping Hung:
A Compelling Virtual Tour of the Dunhuang Cave With an Immersive Head-Mounted Display. IEEE Computer Graphics and Applications 40(1): 40-55 (2020) - [c14]Chiao-En Hsieh, Yu-Ta Chen, Hao-Cheng Wang, Yang-Sheng Chen, Ping-Hsuan Han, Yi-Ping Hung:
Utilizing handheld wind feedback to expand the perception of environmental wind from stationary device. SIGGRAPH Posters 2020: 28:1-28:2
2010 – 2019
- 2019
- [c13]Ping-Hsuan Han, Yang-Sheng Chen, Chiao-En Hsieh, Hao-Cheng Wang, Yi-Ping Hung:
Hapmosphere: Simulating the Weathers for Walking Around in Immersive Environment with Haptics Feedback. WHC 2019: 247-252 - [c12]Da-Chung Yi, Yang-Sheng Chen, Ping-Hsuan Han, Hao-Cheng Wang, Yi-Ping Hung:
Archaeological Excavation Simulation for Interaction in Virtual Reality. VR 2019: 1249-1250 - 2018
- [c11]Yi-Ping Hung, Tsui-Mei Huang, Kuang-Ti Li, R. P. C. Janaka Rajapakse, Yang-Sheng Chen, Ping-Hsuan Han, Iou-Shiuan Liu, Hao-Cheng Wang, Da-Chung Yi:
Simulating the Activity of Archaeological Excavation in the Immersive Virtual Reality. DigitalHERITAGE/VSMM 2018: 1-4 - [c10]Ping-Hsuan Han, Yang-Sheng Chen, Kong-Chang Lee, Hao-Cheng Wang, Chiao-En Hsieh, Jui-Chun Hsiao, Chien-Hsing Chou, Yi-Ping Hung:
Haptic around: multiple tactile sensations for immersive environment and interaction in virtual reality. VRST 2018: 35:1-35:10 - 2017
- [c9]Ping-Hsuan Han, Yang-Sheng Chen, Yilun Zhong, Han-Lei Wang, Yi-Ping Hung:
My Tai-Chi coaches: an augmented-learning tool for practicing Tai-Chi Chuan. AH 2017: 25 - [c8]Ping-Hsuan Han, Chiao-En Hsieh, Yang-Sheng Chen, Jui-Chun Hsiao, Kong-Chang Lee, Sheng-Fu Ko, Kuan-Wen Chen, Chien-Hsing Chou, Yi-Ping Hung:
AoEs: enhancing teleportation experience in immersive environment with mid-air haptics. SIGGRAPH Emerging Technologies 2017: 3:1-3:2 - [c7]Ping-Hsuan Han, Yang-Sheng Chen, Han-Lei Wang, Yu-Jie Huang, Jui-Chun Hsiao, Kuan-Wen Chen, Yi-Ping Hung:
The design of video see-through window for manipulating physical object with head-mounted display. SIGGRAPH Posters 2017: 31:1-31:2 - [c6]Jia-Wei Lin, Ping-Hsuan Han, Jiun-Yu Lee, Yang-Sheng Chen, Ting-Wei Chang, Kuan-Wen Chen, Yi-Ping Hung:
Visualizing the keyboard in virtual reality for enhancing immersive experience. SIGGRAPH Posters 2017: 35:1-35:2 - [c5]Jiun-Yu Lee, Ping-Hsuan Han, Ling Tsai, Rih-Ding Peng, Yang-Sheng Chen, Kuan-Wen Chen, Yi-Ping Hung:
Estimating the simulator sickness in immersive virtual reality with optical flow analysis. SIGGRAPH ASIA (Posters) 2017: 16:1-16:2 - 2016
- [c4]Ping-Hsuan Han, Yang-Sheng Chen, Chiao-En Hsieh, Yu-Jie Huang, Hung-Chih Lin, Peng-Wen Tong, Kuan-Yin Lu, Yi-Ping Hung:
OoEs: playing in the immersive game with augmented haptics. SIGGRAPH VR Village 2016: 15:1 - [c3]Yang-Sheng Chen, Ping-Hsuan Han, Jui-Chun Hsiao, Kong-Chang Lee, Chiao-En Hsieh, Kuan-Yin Lu, Chien-Hsing Chou, Yi-Ping Hung:
SoEs: Attachable Augmented Haptic on Gaming Controller for Immersive Interaction. UIST (Adjunct Volume) 2016: 71-72 - 2014
- [c2]Yang-Sheng Chen, Yu-Chun Chen, Peng-Yuan Kao, Sheng-Wen Shih, Yi-Ping Hung:
Estimation of 3-D Foot Parameters Using Hand-Held RGB-D Camera. ACCV Workshops (3) 2014: 407-418 - 2013
- [j2]Der-Jiunn Deng, Yang-Sheng Chen, Yu-Shiang Wong:
Adaptive channel allocation strategy for mobile ad hoc networks. Math. Comput. Model. 57(11-12): 2720-2730 (2013) - [j1]Yu-Shiang Wong, Yang-Sheng Chen, Der-Jiunn Deng, Der-Chen Huang:
Nonpreemptive priority scheme for the S-MAC protocol in multimedia mobile sensor networks. Telecommun. Syst. 52(4): 2533-2540 (2013) - 2011
- [c1]Yu-Shiang Wong, Der-Jiunn Deng, Yang-Sheng Chen, Jiann-Liang Chen:
On Alleviating Starvation in Wireless Sensor Networks. ICC 2011: 1-5
Coauthor Index
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