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Fraser Anderson
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2020 – today
- 2024
- [c42]Qian Zhou, David Ledo, George W. Fitzmaurice, Fraser Anderson:
TimeTunnel: Integrating Spatial and Temporal Motion Editing for Character Animation in Virtual Reality. CHI 2024: 101:1-101:17 - [c41]Sabrina Lakhdhir, Chehak Nayar, Fraser Anderson, Hélène Fournier, Liisa Holsti, Irina Kondratova, Charles Perin, Sowmya Somanath:
GlucoMaker: Enabling Collaborative Customization of Glucose Monitors. CHI 2024: 127:1-127:21 - [c40]Qian Zhou, Aniruddha Prithul, Hans Kellner, Brian Pene, David Ledo, Sebastian Herrera Urrutia, Hilmar Koch, George W. Fitzmaurice, Fraser Anderson:
TimeTunnel Live: Recording and Editing Character Motion in Virtual Reality. CHI Extended Abstracts 2024: 425:1-425:4 - [c39]Johann Wentzel, Fraser Anderson, George W. Fitzmaurice, Tovi Grossman, Daniel Vogel:
SwitchSpace: Understanding Context-Aware Peeking Between VR and Desktop Interfaces. CHI 2024: 801:1-801:16 - [c38]Qian Zhou, Aniruddha Prithul, Hans Kellner, Brian Pene, David Ledo, Sebastian Herrera Urrutia, Hilmar Koch, George W. Fitzmaurice, Fraser Anderson:
Reframe: Recording and Editing Character Motion in Virtual Reality. SIGGRAPH Immersive Pavilion 2024: 11 - 2023
- [c37]Evgeny Stemasov, David Ledo, George W. Fitzmaurice, Fraser Anderson:
Immersive Sampling: Exploring Sampling for Future Creative Practices in Media-Rich, Immersive Spaces. Conference on Designing Interactive Systems 2023: 212-229 - [c36]Karthik Mahadevan, Qian Zhou, George W. Fitzmaurice, Tovi Grossman, Fraser Anderson:
Tesseract: Querying Spatial Design Recordings by Manipulating Worlds in Miniature. CHI 2023: 460:1-460:16 - [c35]Hai Dang, Frederik Brudy, George W. Fitzmaurice, Fraser Anderson:
WorldSmith: Iterative and Expressive Prompting for World Building with a Generative AI. UIST 2023: 63:1-63:17 - [i2]Hai Dang, Frederik Brudy, George W. Fitzmaurice, Fraser Anderson:
WorldSmith: Iterative and Expressive Prompting for World Building with a Generative AI. CoRR abs/2308.13355 (2023) - 2022
- [j2]Cheng Yao Wang, Qian Zhou, George W. Fitzmaurice, Fraser Anderson:
VideoPoseVR: Authoring Virtual Reality Character Animations with Online Videos. Proc. ACM Hum. Comput. Interact. 6(ISS): 448-467 (2022) - [c34]Alexander Ivanov, David Ledo, Tovi Grossman, George W. Fitzmaurice, Fraser Anderson:
MoodCubes: Immersive Spaces for Collecting, Discovering and Envisioning Inspiration Materials. Conference on Designing Interactive Systems 2022: 189-203 - [c33]Patrick Reipschläger, Frederik Brudy, Raimund Dachselt, Justin Matejka, George W. Fitzmaurice, Fraser Anderson:
AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and Trajectories. CHI 2022: 23:1-23:15 - [c32]Dishita G. Turakhia, Paulo Blikstein, Nathan R. Holbert, Marcelo Worsley, Jennifer Jacobs, Fraser Anderson, Jun Gong, Kayla DesPortes, Stefanie Mueller:
Reimagining Systems for Learning Hands-on Creative and Maker Skills. CHI Extended Abstracts 2022: 94:1-94:7 - [c31]Qian Zhou, George W. Fitzmaurice, Fraser Anderson:
In-Depth Mouse: Integrating Desktop Mouse into Virtual Reality. CHI 2022: 354:1-354:17 - [c30]Srishti Palani, David Ledo, George W. Fitzmaurice, Fraser Anderson:
"I don't want to feel like I'm working in a 1960s factory": The Practitioner Perspective on Creativity Support Tool Adoption. CHI 2022: 379:1-379:18 - [c29]Hang Chu, Amir Hosein Khasahmadi, Karl D. D. Willis, Fraser Anderson, Yaoli Mao, Linh Tran, Justin Matejka, Jo Vermeulen:
SimCURL: Simple Contrastive User Representation Learning from Command Sequences. ICMLA 2022: 1143-1150 - [i1]Hang Chu, Amir Hosein Khasahmadi, Karl D. D. Willis, Fraser Anderson, Yaoli Mao, Linh Tran, Justin Matejka, Jo Vermeulen:
SimCURL: Simple Contrastive User Representation Learning from Command Sequences. CoRR abs/2207.14760 (2022) - 2021
- [j1]Barrett Ens, Sarah Goodwin, Arnaud Prouzeau, Fraser Anderson, Florence Y. Wang, Samuel Gratzl, Zac Lucarelli, Brendan Moyle, Jim Smiley, Tim Dwyer:
Uplift: A Tangible and Immersive Tabletop System for Casual Collaborative Visual Analytics. IEEE Trans. Vis. Comput. Graph. 27(2): 1193-1203 (2021) - [c28]Josh Urban Davis, Fraser Anderson, Merten Stroetzel, Tovi Grossman, George W. Fitzmaurice:
Designing Co-Creative AI for Virtual Environments. Creativity & Cognition 2021: 20:1-20:11 - [c27]Rebecca Krosnick, Fraser Anderson, Justin Matejka, Steve Oney, Walter S. Lasecki, Tovi Grossman, George W. Fitzmaurice:
Think-Aloud Computing: Supporting Rich and Low-Effort Knowledge Capture. CHI 2021: 199:1-199:13 - [c26]Omid Ettehadi, Fraser Anderson, Adam R. Tindale, Sowmya Somanath:
Documented: Embedding Information onto and Retrieving Information from 3D Printed Objects. CHI 2021: 424:1-424:11 - 2020
- [c25]Jessi Stark, Fraser Anderson, George W. Fitzmaurice, Sowmya Somanath:
MakeAware: Designing to Support Situation Awareness in Makerspaces. Conference on Designing Interactive Systems 2020: 1005-1016 - [c24]Nikhita Joshi, Justin Matejka, Fraser Anderson, Tovi Grossman, George W. Fitzmaurice:
MicroMentor: Peer-to-Peer Software Help Sessions in Three Minutes or Less. CHI 2020: 1-13
2010 – 2019
- 2019
- [c23]Jun Gong, Fraser Anderson, George W. Fitzmaurice, Tovi Grossman:
Instrumenting and Analyzing Fabrication Activities, Users, and Expertise. CHI 2019: 324 - [c22]Ruta Desai, Fraser Anderson, Justin Matejka, Stelian Coros, James McCann, George W. Fitzmaurice, Tovi Grossman:
Geppetto: Enabling Semantic Design of Expressive Robot Behaviors. CHI 2019: 369 - [c21]Balasaravanan Thoravi Kumaravel, Fraser Anderson, George W. Fitzmaurice, Bjoern Hartmann, Tovi Grossman:
Loki: Facilitating Remote Instruction of Physical Tasks Using Bi-Directional Mixed-Reality Telepresence. UIST 2019: 161-174 - 2018
- [c20]Teng Han, Fraser Anderson, Pourang Irani, Tovi Grossman:
HydroRing: Supporting Mixed Reality Haptics Using Liquid Flow. UIST 2018: 913-925 - 2017
- [c19]P. Frazer Seymour, Justin Matejka, Geoff Foulds, Ihor Petelycky, Fraser Anderson:
AMI: An Adaptable Music Interface to Support the Varying Needs of People with Dementia. ASSETS 2017: 150-154 - [c18]David Ledo, Fraser Anderson, Ryan M. Schmidt, Lora Oehlberg, Saul Greenberg, Tovi Grossman:
Pineal: Bringing Passive Objects to Life with Embedded Mobile Devices. CHI 2017: 2583-2593 - [c17]Rahul Arora, Rubaiat Habib Kazi, Fraser Anderson, Tovi Grossman, Karan Singh, George W. Fitzmaurice:
Experimental Evaluation of Sketching on Surfaces in VR. CHI 2017: 5643-5654 - [c16]Barrett Ens, Fraser Anderson, Tovi Grossman, Michelle Annett, Pourang Irani, George W. Fitzmaurice:
Won by a Head: A Platform Comparison of Smart Object Linking in Virtual Environments. ICAT-EGVE 2017: 17-20 - [c15]Barrett Ens, Fraser Anderson, Tovi Grossman, Michelle Annett, Pourang Irani, George W. Fitzmaurice:
Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments. Graphics Interface 2017: 156-162 - [c14]Teng Han, Qian Han, Michelle Annett, Fraser Anderson, Da-Yuan Huang, Xing-Dong Yang:
Frictio: Passive Kinesthetic Force Feedback for Smart Ring Output. UIST 2017: 131-142 - [c13]Fraser Anderson, Tovi Grossman, George W. Fitzmaurice:
Trigger-Action-Circuits: Leveraging Generative Design to Enable Novices to Design and Build Circuitry. UIST 2017: 331-342 - 2016
- [c12]Raf Ramakers, Fraser Anderson, Tovi Grossman, George W. Fitzmaurice:
RetroFab: A Design Tool for Retrofitting Physical Interfaces using Actuators, Sensors and 3D Printing. CHI 2016: 409-419 - [c11]Benjamin J. Lafreniere, Tovi Grossman, Fraser Anderson, Justin Matejka, Heather Kerrick, Danil Nagy, Lauren Vasey, Evan Atherton, Nicholas Beirne, Marcelo H. Coelho, Nicholas Cote, Steven Li, Andy Nogueira, Long Nguyen, Tobias Schwinn, James Stoddart, David Thomasson, Ray Wang, Thomas White, David Benjamin, Maurice Conti, Achim Menges, George W. Fitzmaurice:
Crowdsourced Fabrication. UIST 2016: 15-28 - 2015
- [c10]Fraser Anderson, Tovi Grossman, Daniel Wigdor, George W. Fitzmaurice:
Supporting Subtlety with Deceptive Devices and Illusory Interactions. CHI 2015: 1489-1498 - [c9]Justin Matejka, Fraser Anderson, George W. Fitzmaurice:
Dynamic Opacity Optimization for Scatter Plots. CHI 2015: 2707-2710 - [c8]Barrett Ens, Tovi Grossman, Fraser Anderson, Justin Matejka, George W. Fitzmaurice:
Candid Interaction: Revealing Hidden Mobile and Wearable Computing Activities. UIST 2015: 467-476 - 2014
- [c7]Michelle Annett, Fraser Anderson, Walter F. Bischof, Anoop Gupta:
The pen is mightier: understanding stylus behaviour while inking on tablets. Graphics Interface 2014: 193-200 - 2013
- [c6]Fraser Anderson, Walter F. Bischof:
Learning and performance with gesture guides. CHI 2013: 1109-1118 - [c5]Fraser Anderson, Tovi Grossman, Justin Matejka, George W. Fitzmaurice:
YouMove: enhancing movement training with an augmented reality mirror. UIST 2013: 311-320 - 2012
- [c4]Fraser Anderson, Michelle Annett, Walter F. Bischof:
Tabletops in motion: the kinetics and kinematics of interactive surface physical therapy. CHI Extended Abstracts 2012: 2351-2356 - 2010
- [c3]Fraser Anderson, Michelle Annett, Walter F. Bischof, Pierre Boulanger:
Virtual equine assisted therapy. VR 2010: 255-256
2000 – 2009
- 2009
- [c2]Michelle Annett, Fraser Anderson, Darrell Goertzen, Jonathan Halton, Quentin Ranson, Walter F. Bischof, Pierre Boulanger:
Using a multi-touch tabletop for upper extremity motor rehabilitation. OZCHI 2009: 261-264 - 2008
- [c1]John D. Lees-Miller, Fraser Anderson, Bret Hoehn, Russell Greiner:
Does Wikipedia Information Help Netflix Predictions? ICMLA 2008: 337-343
Coauthor Index
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last updated on 2024-10-07 02:28 CEST by the dblp team
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