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Teresa Romão
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2020 – today
- 2024
- [j11]Teresa Romão, Sergi Bermúdez i Badia:
Editorial: Entertainment computing and persuasive technologies. Frontiers Comput. Sci. 6 (2024) - [j10]Sandra Câmara Olim, Valentina Nisi, Teresa Romão:
Augmented reality interactive experiences for multi-level chemistry understanding. Int. J. Child Comput. Interact. 42: 100681 (2024) - [j9]Sandra Câmara Olim, Valentina Nisi, Teresa Romão:
Periodic fable discovery: an augmented reality serious game to introduce and motivate young children towards chemistry. Multim. Tools Appl. 83(17): 52593-52619 (2024) - [j8]Pedro Pais, David Gonçalves, Kathrin Gerling, Teresa Romão, Tiago João Vieira Guerreiro, André Rodrigues:
Promoting Family Play through Asymmetric Game Design. Proc. ACM Hum. Comput. Interact. 8(CSCW1): 1-24 (2024) - 2023
- [j7]Raul Masu, Mela Bettega, Nuno N. Correia, Teresa Romão:
Investigating performance ecologies using screen scores: a case study. Pers. Ubiquitous Comput. 27(5): 1887-1907 (2023) - [c62]Carla Nave, Francisco Nunes, Teresa Romão, Nuno Correia:
Exploring Emotions: Study of Five Design Workshops for Generating Ideas for Emotional Self-report Interfaces. INTERACT (1) 2023: 307-316 - 2021
- [c61]Raul Masu, Hanna Pajala-Assefa, Nuno N. Correia, Teresa Romão:
Full-Body Interaction in a Remote Context: Adapting a Dance Piece to a Browser-Based Installation. ARTECH 2021: 100:1-100:4 - [c60]Raul Masu, Nuno N. Correia, Teresa Romão:
Technology-Mediated Musical Connections: The Ecology of a Screen-Score Performance. Audio Mostly Conference 2021: 109-116 - [c59]Sandra Câmara Olim, Valentina Nisi, Teresa Romão:
Enhancing Children Spatial Skills with Augmented Reality Serious Games. CHI PLAY 2021: 94-100 - [c58]Ana Margarida Sousa, Teresa Romão:
Encouraging Chemistry Learning Through an Augmented Reality Magic Game. INTERACT (3) 2021: 12-21 - [c57]Sandra Câmara Olim, Valentina Nisi, Teresa Romão:
Towards Identifying Augmented Reality Unique Attributes to Facilitate Chemistry Learning. INTERACT (5) 2021: 513-516 - [c56]Raul Masu, Nuno N. Correia, Teresa Romão:
NIME Scores: a Systematic Review of How Scores Have Shaped Performance Ecologies in NIME. NIME 2021 - 2020
- [j6]Valentim Realinho, Teresa Romão, A. Eduardo Dias:
A Language for the End-user Development of Mobile Context-Aware Applications. J. Wirel. Mob. Networks Ubiquitous Comput. Dependable Appl. 11(1): 54-80 (2020) - [c55]Raul Masu, Nuno N. Correia, Stephan Jürgens, Jochen Feitsch, Teresa Romão:
Designing interactive sonic artefacts for dance performance: an ecological approach. Audio Mostly Conference 2020: 122-129 - [c54]Raul Masu, Paulo Bala, Muhammad Ahmad, Nuno N. Correia, Valentina Nisi, Nuno Nunes, Teresa Romão:
VR Open Scores: Scores as Inspiration for VR Scenarios. NIME 2020: 109-114
2010 – 2019
- 2019
- [c53]Raul Masu, Mela Bettega, Nuno N. Correia, Teresa Romão, Fabio Morreale:
ARCAA: a Framework to Analyse the Artefact Ecology in Computer Music Performance. ARTECH 2019: 25:1-25:9 - [c52]Lígia Duro, Pedro F. Campos, Teresa Romão, Evangelos Karapanos:
Visual Quotes: Does Aesthetic Appeal Influence How Perceived Motivating Text Messages Impact Short-Term Exercise Motivation? CHI Extended Abstracts 2019 - [c51]Raquel Macedo, Nuno Correia, Teresa Romão:
Paralympic VR Game: Immersive Game using Virtual Reality and Video. CHI Extended Abstracts 2019 - [c50]Lígia Duro, Pedro F. Campos, Teresa Romão, Evangelos Karapanos:
How do motivational text messages impact motivation to exercise?: implications for the design of activity trackers. CHItaly 2019: 10:1-10:10 - [c49]Lígia Duro, Teresa Romão, Evangelos Karapanos, Pedro F. Campos:
How does the visual aesthetics of positively-framed messages impact their motivational capacity? ECCE 2019: 162-167 - [c48]Clara Bonillo, Teresa Romão, Eva Cerezo:
Persuasive games in Interactive Spaces: The Hidden Treasure Game. Interacción 2019: 2:1-2:8 - [c47]Patrícia Leal, Rui Neves Madeira, Teresa Romão:
Model-Driven Framework for Human Machine Interaction Design in Industry 4.0. INTERACT (4) 2019: 644-648 - [c46]Tiago Lemos, Teresa Romão, Nuno Correia, Miguel Pedro:
An Educational Game About Math and Magic. ICEC-JCSG 2019: 383-389 - [c45]Alexandre Campos, Nuno Correia, Teresa Romão, Isabel L. Nunes, Mário Simões-Marques:
Mobile augmented reality techniques for emergency response. MobiQuitous 2019: 31-39 - 2018
- [c44]Carla Nave, Teresa Romão, Nuno Correia:
Art-Based User Research: Combining Art-Based Research and User Research to Inform the Design of a Technology to Improve Emotional Wellbeing. ArtsIT/DLI 2018: 80-90 - [e3]Adrian David Cheok, Masahiko Inami, Teresa Romão:
Advances in Computer Entertainment Technology - 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings. Lecture Notes in Computer Science 10714, Springer 2018, ISBN 978-3-319-76269-2 [contents] - 2017
- [c43]Marco Cruz, Teresa Romão, Pedro Centieiro, A. Eduardo Dias:
Exploring the Use of Second Screen Devices During Live Sports Broadcasts to Promote Social Interaction. ACE 2017: 318-338 - [c42]Teresa Romão, Pedro Centieiro, Guilherme Fião, Nuno Correia, A. Eduardo Dias:
Designing a system for the automatic generation of sport video summaries. EICS 2017: 69-74 - 2016
- [j5]Teresa Romão:
Challenges in Designing Smarter Mobile User Experiences. Frontiers ICT 3: 7 (2016) - [c41]Carla Nave, Nuno Correia, Teresa Romão:
Exploring Emotions through Painting, Photography and Expressive Writing: an Early Experimental User Study. ACE 2016: 19:1-19:8 - [c40]Guilherme Fião, Teresa Romão, Nuno Correia, Pedro Centieiro, A. Eduardo Dias:
Automatic Generation of Sport Video Highlights Based on Fan's Emotions and Content. ACE 2016: 29:1-29:6 - [c39]Cláudia Pernencar, Teresa Romão:
Mobile apps for IBD self: management using wearable devices and sensors. MobileHCI Adjunct 2016: 1089-1092 - [c38]Cláudia Pernencar, Teresa Romão, Graca Rocha Simoes:
The design process of an e-Health project: Applying the HSI framework for interface analysis. SeGAH 2016: 1-8 - 2015
- [j4]Pedro Centieiro, Teresa Romão, A. Eduardo Dias:
Engaging remote fans in live sports. Int. J. Arts Technol. 8(4): 325-345 (2015) - [c37]Pedro Centieiro, Rui Neves Madeira, Teresa Romão, A. Eduardo Dias, Nuno Correia:
In sync with fair play!: delivering a synchronized and cheat-preventing second screen gaming experience. Advances in Computer Entertainment 2015: 6:1-6:11 - [c36]Pedro Centieiro, Teresa Romão, A. Eduardo Dias:
Emotion sharing during live sports broadcasts: studying its potential and the users' preferences. Advances in Computer Entertainment 2015: 22:1-22:4 - [c35]Pedro Centieiro, Teresa Romão, A. Eduardo Dias, Rui Neves Madeira:
Synchronising Live Second Screen Applications with TV Broadcasts Through User Feedback. INTERACT (3) 2015: 341-349 - [c34]Pedro Centieiro, Teresa Romão, A. Eduardo Dias, Rui Neves Madeira:
A Synchronisation Mechanism based on User Feedback for Second Screen Applications. MobiQuitous 2015: 275-276 - [c33]Bruno Cardoso, Teresa Romão:
Making Sense of EveXL, a DSL for Context Awareness. MobiQuitous 2015: 291-292 - [c32]Bruno Cardoso, Teresa Romão:
Avoiding "...too late!" - Expressing and Detecting Opportunity with EveWorks and EveXL. MoMM 2015: 293-302 - [c31]Bruno Cardoso, Osvaldo Santos, Teresa Romão:
On Sounder Ground: CAAT, a Viable Widget for Affective Reaction Assessment. UIST 2015: 501-510 - 2014
- [j3]Nuno Correia, Teresa Romão, André Ricardo, Tarquínio Mota, Maria J. Melo, Rita Castro, Rita Carvalho, Adelaide Miranda:
Design of an Interactive Experience with Medieval Illuminations: A Journey into the Beauty and Meaning of Medieval Portuguese Manuscripts. ACM Journal on Computing and Cultural Heritage 7(2): 13:1-13:19 (2014) - [c30]Pedro Centieiro, Teresa Romão, A. Eduardo Dias:
From the lab to the world: studying real-time second screen interaction with live sports. Advances in Computer Entertainment 2014: 14:1-14:10 - [c29]Pedro Centieiro, Bruno Cardoso, Teresa Romão, A. Eduardo Dias:
If you can feel it, you can share it!: a system for sharing emotions during live sports broadcasts. Advances in Computer Entertainment 2014: 15:1-15:8 - [c28]Bruno Cardoso, Teresa Romão:
The timeline as a programming interface. CHI Extended Abstracts 2014: 1423-1428 - [c27]Bruno Cardoso, Teresa Romão:
Presenting EveWorks, a framework for daily life event detection. EICS 2014: 289-294 - [c26]Pedro Centieiro, Teresa Romão, A. Eduardo Dias, David Furió:
Bet without Looking: Studying Eyes-Free Interaction during Live Sports. HCI (3) 2014: 581-592 - 2013
- [c25]Bruno Santos, Teresa Romão, A. Eduardo Dias, Pedro Centieiro:
eVision: A Mobile Game to Improve Environmental Awareness. Advances in Computer Entertainment 2013: 380-391 - [c24]Bruno Cardoso, Teresa Romão, Nuno Correia:
CAAAT: a discrete approach to emotion assessment. CHI Extended Abstracts 2013: 1047-1052 - [c23]Pedro Centieiro, Teresa Romão, A. Eduardo Dias:
Enhancing remote live sports experiences through an eyes-free interaction. Mobile HCI 2013: 65-68 - 2012
- [c22]Pedro Centieiro, Teresa Romão, A. Eduardo Dias:
Applaud Having Fun: A Mobile Game to Cheer Your Favourite Sports Team. Advances in Computer Entertainment 2012: 1-16 - [c21]Ricardo Salvador, Teresa Romão, Pedro Centieiro:
A Gesture Interface Game for Energy Consumption Awareness. Advances in Computer Entertainment 2012: 352-367 - [c20]Pedro Centieiro, Teresa Romão, A. Eduardo Dias:
When Away Applaud Anyway. Advances in Computer Entertainment 2012: 473-476 - [c19]Bruno Santos, Teresa Romão, A. Eduardo Dias, Pedro Centieiro, Ana Bárbara Teixeira:
Changing Environmental Behaviors through Smartphone-Based Augmented Experiences. Advances in Computer Entertainment 2012: 553-556 - [c18]Valentim Realinho, Teresa Romão, A. Eduardo Dias:
An event-driven workflow framework to develop context-aware mobile applications. MUM 2012: 22 - [e2]Anton Nijholt, Teresa Romão, Dennis Reidsma:
Advances in Computer Entertainment - 9th International Conference, ACE 2012, Kathmandu, Nepal, November 3-5, 2012. Proceedings. Lecture Notes in Computer Science 7624, Springer 2012, ISBN 978-3-642-34291-2 [contents] - 2011
- [j2]Rui Jesus, Teresa Romão, Nuno Correia:
An Interface to Retrieve Personal Memories Using an Iconic Visual Language. Trans. Edutainment 5: 224-239 (2011) - [c17]Laetitia Mendes, Teresa Romão:
Children as teachers: a tangible approach. Advances in Computer Entertainment Technology 2011: 12 - [c16]Valentim Realinho, Teresa Romão, Fernando Pedro Birra, A. Eduardo Dias:
Building mobile context-aware applications for leisure and entertainment. Advances in Computer Entertainment Technology 2011: 29 - [c15]Pedro Centieiro, Teresa Romão, A. Eduardo Dias:
A location-based multiplayer mobile game to encourage pro-environmental behaviours. Advances in Computer Entertainment Technology 2011: 31 - [c14]Rui Neves Madeira, André Silva, Catarina Santos, Ana Bárbara Teixeira, Teresa Romão, A. Eduardo Dias, Nuno Correia:
LEY!: persuasive pervasive gaming on domestic energy consumption-awareness. Advances in Computer Entertainment Technology 2011: 72 - [c13]Ricardo Salvador, Teresa Romão:
Let's move and save some energy. Advances in Computer Entertainment Technology 2011: 86 - [c12]Valentim Realinho, Teresa Romão, Fernando Pedro Birra, A. Eduardo Dias:
Rapid development of mobile context-aware applications with IVO. Advances in Computer Entertainment Technology 2011: 91 - [c11]Valentim Realinho, A. Eduardo Dias, Teresa Romão:
Testing the Usability of a Platform for Rapid Development of Mobile Context-Aware Applications. INTERACT (3) 2011: 521-536 - [e1]Teresa Romão, Nuno Correia, Masahiko Inami, Hirokasu Kato, Rui Prada, Tsutomu Terada, A. Eduardo Dias, Teresa Chambel:
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011, Lisbon, Portugal, November 8-11, 2011. ACM 2011, ISBN 978-1-4503-0827-4 [contents] - 2010
- [c10]Marta Ferraz, Teresa Romão, António S. Câmara:
The "Alberto's Gravimente Toys": children's fiction on technological design. Advances in Computer Entertainment Technology 2010: 7-10 - [c9]Sofia Reis, Teresa Romão, Nuno Correia:
Pervasive play for everyone using the weather. Advances in Computer Entertainment Technology 2010: 104-105 - [i1]Fernando G. Lobo, Marielba Zacarias, Paulo A. Condado, Teresa Romão, Rui Godinho, Manuel Moreno:
Evaluating Accessible Synchronous CMC Applications. CoRR abs/1005.1200 (2010)
2000 – 2009
- 2009
- [c8]Pedro Lobo, Teresa Romão, A. Eduardo Dias, José Danado:
A Framework to Develop Persuasive Smart Environments. AmI 2009: 225-234 - 2008
- [c7]Tiago Martins, Teresa Romão, Christa Sommerer, Laurent Mignonneau, Nuno Correia:
Towards an interface for untethered ubiquitous gaming. Advances in Computer Entertainment Technology 2008: 26-33 - [c6]Duarte Gonçalves, Rui Jesus, Filipe Grangeiro, Teresa Romão, Nuno Correia:
Tag around: a 3D gesture game for image annotation. Advances in Computer Entertainment Technology 2008: 259-262 - 2006
- [c5]Filipe Barrenho, Teresa Romão, Tiago Martins, Nuno Correia:
InAuthoring environment: interfaces for creating spatial stories and gaming activities. Advances in Computer Entertainment Technology 2006: 9 - [c4]Teresa Romão, Luís Rato, Pedro Fernandes, Nuno Alexandre, Antão Almada, Nuno Capeta:
M-Traffic - A Traffic Information and Monitoring System for Mobile Devices. IWUC 2006: 87-92 - 2005
- [c3]Nuno Correia, Luís Alves, Helder Correia, Luís Romero, Carmen Morgado, Luís Soares, José C. Cunha, Teresa Romão, A. Eduardo Dias, Joaquim A. Jorge:
InStory: a system for mobile information access, storytelling and gaming activities in physical spaces. Advances in Computer Entertainment Technology 2005: 102-109 - 2004
- [j1]Teresa Romão, Nuno Correia, A. Eduardo Dias, José Danado, Adelaide Trabuco, Carlos Santos, Rossana Santos, António S. Câmara, Edmundo Nobre:
ANTS--Augmented Environments. Comput. Graph. 28(5): 625-633 (2004) - 2003
- [c2]José Danado, A. Eduardo Dias, Teresa Romão, Nuno Correia, Adelaide Trabuco, Carlos Santos, David Araújo, Pedro Duarte, Rui Rebocho, José Palmeiro, João Serpa, Manuel Costa, António S. Câmara:
Mobile Augmented Reality for Environmental Management (MARE). Eurographics (Short Presentations) 2003 - 2002
- [c1]Teresa Romão, A. Eduardo Dias, José Danado, Nuno Correia, Adelaide Trabuco, Carlos Santos, Rossana Santos, Edmundo Nobre, António S. Câmara, Luís Romero:
Augmenting reality with geo-referenced information for environmental management. ACM-GIS 2002: 175-180
Coauthor Index
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last updated on 2024-10-16 21:27 CEST by the dblp team
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