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Göte Nyman
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Journal Articles
- 2014
- [j10]Jenni Radun, Tuomas Leisti, Toni Virtanen, Göte Nyman, Jukka Häkkinen:
Why is quality estimation judgment fast? Comparison of gaze control strategies in quality and difference estimation tasks. J. Electronic Imaging 23(6): 061103 (2014) - 2013
- [j9]Amandeep Dhir, Nahla M. Gahwaji, Göte Nyman:
The Role of the iPad in the Hands of the Learner. J. Univers. Comput. Sci. 19(5): 706-727 (2013) - 2011
- [j8]Tuomas Eerola, Lasse Lensu, Joni-Kristian Kämäräinen, Tuomas Leisti, Risto Ritala, Göte Nyman, Heikki Kälviäinen:
Bayesian network model of overall print quality: Construction and structural optimisation. Pattern Recognit. Lett. 32(11): 1558-1566 (2011) - 2010
- [j7]Hanni Muukkonen, Minna Lakkala, Jyrki Kaistinen, Göte Nyman:
Knowledge Creating Inquiry in a Distributed Project-Management Course. Res. Pract. Technol. Enhanc. Learn. 5(2): 73-96 (2010) - [j6]Jenni Radun, Tuomas Leisti, Toni Virtanen, Jukka Häkkinen, Tero Vuori, Göte Nyman:
Evaluating the multivariate visual quality performance of image-processing components. ACM Trans. Appl. Percept. 7(3): 16:1-16:16 (2010) - 2009
- [j5]Heikki Särkelä, Jari Takatalo, Patrick J. C. May, Mikko Laakso, Göte Nyman:
The movement patterns and the experiential components of virtual environments. Int. J. Hum. Comput. Stud. 67(9): 787-799 (2009) - 2008
- [j4]Jari Takatalo, Göte Nyman, Leif Laaksonen:
Components of human experience in virtual environments. Comput. Hum. Behav. 24(1): 1-15 (2008) - [j3]Jenni Radun, Tuomas Leisti, Jukka Häkkinen, Harri Ojanen, Jean-Luc Olives, Tero Vuori, Göte Nyman:
Content and quality: Interpretation-based estimation of image quality. ACM Trans. Appl. Percept. 4(4): 2:1-2:15 (2008) - 1999
- [j2]Patrick J. C. May, Hannu Tiitinen, Risto J. Ilmoniemi, Göte Nyman, John G. Taylor, Risto Näätänen:
Frequency Change Detection in Human Auditory Cortex. J. Comput. Neurosci. 6(2): 99-120 (1999) - 1985
- [j1]Göte Nyman, Pentii Laurinen:
Visual undersampling in raster sampled images. IEEE Trans. Syst. Man Cybern. 15(5): 655-659 (1985)
Conference and Workshop Papers
- 2012
- [c12]Jenni Radun, Tuomas Leisti, Toni Virtanen, Göte Nyman:
How do we watch images? A case of change detection and quality estimation. IQSP 2012: 82930M - 2011
- [c11]Takashi Kawai, Jukka Häkkinen, Keisuke Oshima, Hiroko Saito, Takashi Yamazoe, Hiroyuki Morikawa, Göte Nyman:
Psycho-physiological effects of head-mounted displays in ubiquitous use. Multimedia on Mobile Devices / Multimedia Content Access: Algorithms and Systems 2011: 788107 - 2008
- [c10]Jeppe Komulainen, Jari Takatalo, Miikka Lehtonen, Göte Nyman:
Psychologically structured approach to user experience in games. NordiCHI 2008: 487-490 - [c9]Tuomas Eerola, Joni-Kristian Kämäräinen, Tuomas Leisti, Raisa Halonen, Lasse Lensu, Heikki Kälviäinen, Göte Nyman, Pirkko Oittinen:
Is there hope for predicting human visual quality experience? SMC 2008: 725-732 - [c8]Tuomas Eerola, Joni-Kristian Kämäräinen, Tuomas Leisti, Raisa Halonen, Lasse Lensu, Heikki Kälviäinen, Pirkko Oittinen, Göte Nyman:
Finding best measurable quantities for predicting human visual quality experience. SMC 2008: 733-738 - 2007
- [c7]Juha Havukumpu, Jukka Häkkinen, Eija Grönroos, Pia Vähäkangas, Göte Nyman:
Comparing Two Head-Mounted Displays in Ultrasound Scanning. HCI (2) 2007: 597-604 - 2006
- [c6]Jari Takatalo, Jukka Häkkinen, Jeppe Komulainen, Heikki Särkelä, Göte Nyman:
The impact of the display type and content to a game adaptation. Mobile HCI 2006: 17-20 - [c5]Jukka Häkkinen, Monika Pölönen, Jari Takatalo, Göte Nyman:
Simulator sickness in virtual display gaming: a comparison of stereoscopic and non-stereoscopic situations. Mobile HCI 2006: 227-230 - [c4]Jari Takatalo, Jukka Häkkinen, Jeppe Komulainen, Heikki Särkelä, Göte Nyman:
Involvement and presence in digital gaming. NordiCHI 2006: 393-396 - 2004
- [c3]Pentti Marttiin, Göte Nyman, Jari Takatalo, Jari A. Lehto:
Learning virtual project work. Computer Supported Acitivity Coordination 2004: 91-102 - [c2]Heikki Särkelä, Jari Takatalo, Jeppe Komulainen, Göte Nyman, Jukka Häkkinen:
Attitudes to new technology and experiential dimensions of two different digital games. NordiCHI 2004: 349-352 - 2002
- [c1]Pentti Marttiin, Jari A. Lehto, Göte Nyman:
Understanding and Evaluating Collaborative Work in Multi-site Software Projects - A Framework and Preliminary Results. HICSS 2002: 23
Parts in Books or Collections
- 2015
- [p2]Jari Takatalo, Jukka Häkkinen, Göte Nyman:
Understanding Presence, Involvement, and Flow in Digital Games. Game User Experience Evaluation 2015: 87-111 - 2010
- [p1]Jari Takatalo, Jukka Häkkinen, Jyrki Kaistinen, Göte Nyman:
Presence, Involvement, and Flow in Digital Games. Evaluating User Experience in Games 2010: 23-46
Coauthor Index
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