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Susanne Schmidt 0001
Person information
- affiliation (PhD 2020): University of Hamburg, Department of Informatics, Germany
Other persons with the same name
- Susanne Schmidt — disambiguation page
- Susanne Schmidt-Rauch (aka: Susanne Schmidt 0002) — University of Zurich, Department of Informatics, Switzerland
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2020 – today
- 2024
- [j7]Ke Li
, Susanne Schmidt, Tim Rolff, Reinhard Bacher, Wim Leemans, Frank Steinicke:
Magic NeRF lens: interactive fusion of neural radiance fields for virtual facility inspection. Frontiers Virtual Real. 5 (2024) - [j6]Susanne Schmidt, Ipek Koeysurenbars, Frank Steinicke
:
Frankenstein's Monster in the Metaverse: User Interaction With Customized Virtual Agents. IEEE Trans. Vis. Comput. Graph. 30(11): 7162-7171 (2024) - [c32]Sebastian Rings, Susanne Schmidt, Julia Janßen, Nale Lehmann-Willenbrock, Frank Steinicke:
Empathy in Virtual Agents: How Emotional Expressions can Influence User Perception. ICAT-EGVE 2024 - [c31]Leon Korkmaz
, Susanne Schmidt
, Lucie Kruse
, Frank Steinicke
:
I Talk - You Write. Exploring Asymmetric Text- and Voice-Based Communication Between Humans and Virtual Agents. HAI 2024: 25-33 - [c30]Ke Li, Reinhard Bacher, Susanne Schmidt, Wim Leemans, Frank Steinicke:
Reality Fusion: Robust Real-time Immersive Mobile Robot Teleoperation with Volumetric Visual Data Fusion. IROS 2024: 8982-8989 - [c29]Jenny Gabel
, Susanne Schmidt
, Ken Pfeuffer
, Frank Steinicke
:
Guiding Handrays in Virtual Reality: Comparison of Gaze- and Object-Based Assistive Raycast Redirection. SUI 2024: 27:1-27:12 - [c28]Susanne Schmidt
, Tim Rolff
, Henrik Voigt
, Micha Offe
, Frank Steinicke
:
Natural Expression of a Machine Learning Model's Uncertainty Through Verbal and Non-Verbal Behavior of Intelligent Virtual Agents. UIST 2024: 130:1-130:15 - [c27]Ke Li, Susanne Schmidt, Tim Rolff, Reinhard Bacher, Wim Leemans, Frank Steinicke:
Interactive Data Fusion of Neural Radiance Fields for Industrial Facility Inspection in Virtual Reality. VR Workshops 2024: 815-816 - [c26]Fabian Räthel
, Susanne Schmidt
, Jenny Gabel
, Lukas Posniak
, Frank Steinicke
:
An Evaluation of Targeting Methods in Spatial Computing Interfaces with Visual Distractions. VRST 2024: 42:1-42:11 - [i4]Ke Li, Reinhard Bacher, Susanne Schmidt, Wim Leemans, Frank Steinicke:
Reality Fusion: Robust Real-time Immersive Mobile Robot Teleoperation with Volumetric Visual Data Fusion. CoRR abs/2408.01225 (2024) - 2023
- [c25]Ke Li
, Tim Rolff
, Susanne Schmidt
, Reinhard Bacher
, Wim Leemans
, Frank Steinicke
:
Interacting with Neural Radiance Fields in Immersive Virtual Reality. CHI Extended Abstracts 2023: 460:1-460:4 - [c24]Tim Rolff
, Susanne Schmidt
, Frank Steinicke
, Simone Frintrop
:
A Deep Learning Architecture for Egocentric Time-to-Saccade Prediction using Weibull Mixture-Models and Historic Priors. ETRA 2023: 1:1-1:8 - [c23]Robin Ungruh
, Susanne Schmidt, Nahal Norouzi, Frank Steinicke:
Insights From a Study on Subtle Mimicry in Human-Agent Interaction. ICAT-EGVE 2023: 53-61 - [c22]Julia Hertel, Susanne Schmidt, Marc Briede, Oliver Anders, Thomas Thies, Frank Steinicke:
Welcome AboARd! Evaluating Augmented Reality as a Skipper's Navigator. ISMAR 2023: 205-213 - [c21]Tim Rolff, Susanne Schmidt, Ke Li
, Frank Steinicke, Simone Frintrop:
VRS-NeRF: Accelerating Neural Radiance Field Rendering with Variable Rate Shading. ISMAR 2023: 243-252 - [c20]Lucie Kruse, Julia Hertel, Fariba Mostajeran, Susanne Schmidt, Frank Steinicke:
Would You Go to a Virtual Doctor? A Systematic Literature Review on User Preferences for Embodied Virtual Agents in Healthcare. ISMAR 2023: 672-682 - [c19]Yannick Jonetzko, Oscar Ariza, Susanne Schmidt, Niklas Fiedler, Jianwei Zhang:
Encountered-Type Tabletop Haptic Display for Objects On-Demand in Virtual Environments. ROBIO 2023: 1-7 - [c18]Tim Rolff
, Ke Li
, Julia Hertel
, Susanne Schmidt
, Simone Frintrop
, Frank Steinicke
:
Interactive VRS-NeRF: Lightning fast Neural Radiance Field Rendering for Virtual Reality. SUI 2023: 52:1-52:3 - [c17]Ke Li, Tim Rolff, Susanne Schmidt, Reinhard Bacher, Simone Frintrop, Wim Leemans
, Frank Steinicke:
Bringing Instant Neural Graphics Primitives to Immersive Virtual Reality. VR Workshops 2023: 739-740 - [c16]Sebastian Rings
, Susanne Schmidt
, Thereza Schmelter
, Maximilian Brosius
, Frank Steinicke
:
Gaze Assistance for Older Adults during Throwing in Virtual Reality and its Effects on Performance and Motivation. VRST 2023: 18:1-18:11 - [c15]Jenny Gabel
, Susanne Schmidt
, Oscar Ariza
, Frank Steinicke
:
Redirecting Rays: Evaluation of Assistive Raycasting Techniques in Virtual Reality. VRST 2023: 38:1-38:11 - [i3]Jann Philipp Freiwald, Susanne Schmidt, Bernhard E. Riecke, Frank Steinicke:
Moving Avatars and Agents in Social Extended Reality Environments. CoRR abs/2306.14484 (2023) - [i2]Ke Li, Susanne Schmidt, Tim Rolff, Reinhard Bacher, Wim Leemans, Frank Steinicke:
Magic NeRF Lens: Interactive Fusion of Neural Radiance Fields for Virtual Facility Inspection. CoRR abs/2307.09860 (2023) - 2022
- [j5]Jann Philipp Freiwald, Susanne Schmidt, Bernhard E. Riecke, Frank Steinicke:
The Continuity of Locomotion: Rethinking Conventions for Locomotion and its Visualization in Shared Virtual Reality Spaces. ACM Trans. Graph. 41(6): 211:1-211:14 (2022) - [c14]Susanne Schmidt, Sven Zimmermann, Celeste Mason, Frank Steinicke:
Simulating Human Imprecision in Temporal Statements of Intelligent Virtual Agents. CHI 2022: 422:1-422:15 - [c13]Ke Li
, Susanne Schmidt, Reinhard Bacher, Wim Leemans
, Frank Steinicke:
Mixed Reality Tunneling Effects for Stereoscopic Untethered Video-See-Through Head-Mounted Displays. ISMAR 2022: 44-53 - [c12]Ke Li
, Aradhana Choudhuri, Susanne Schmidt, Tino Lang, Reinhard Bacher, Ingmar Hartl, Wim Leemans
, Frank Steinicke:
Stereoscopic Video See-Through Head-Mounted Displays for Laser Safety: An Empirical Evaluation at Advanced Optics Laboratories. ISMAR 2022: 112-120 - [c11]Daniel Vogel
, Susanne Schmidt
, Frank Steinicke
:
Interactive Chinese Character Learning in Virtual Reality. SIGGRAPH Asia XR 2022: 9:1-9:2 - [c10]Ke Li, Aradhana Choudhuri, Susanne Schmidt, Reinhard Bacher, Ingmar Hartl, Wim Leemans
, Frank Steinicke:
Taming Cyclops: Mixed Reality Head-Mounted Displays as Laser Safety Goggles for Advanced Optics Laboratories. VR Workshops 2022: 544-545 - [i1]Ke Li, Tim Rolff, Susanne Schmidt, Reinhard Bacher, Simone Frintrop, Wim Leemans, Frank Steinicke:
Immersive Neural Graphics Primitives. CoRR abs/2211.13494 (2022) - 2021
- [j4]Juliane Degner, Lea Steep, Susanne Schmidt, Frank Steinicke:
Assessing Automatic Approach-Avoidance Behavior in an Immersive Virtual Environment. Frontiers Virtual Real. 2: 761142 (2021) - [c9]Julia Hertel, Sukran Karaosmanoglu
, Susanne Schmidt, Julia Bräker
, Martin Semmann
, Frank Steinicke:
A Taxonomy of Interaction Techniques for Immersive Augmented Reality based on an Iterative Literature Review. ISMAR 2021: 431-440 - [c8]Judith Hartfill, Jenny Gabel
, Lucie Kruse, Susanne Schmidt, Kevin Riebandt, Simone Kühn
, Frank Steinicke:
Analysis of Detection Thresholds for Hand Redirection during Mid-Air Interactions in Virtual Reality. VRST 2021: 35:1-35:10 - 2020
- [b1]Susanne Schmidt:
Blended Spaces: Perception and Interaction in Projection-Based Spatial Augmented Reality Environments. University of Hamburg, Germany, 2020 - [j3]Susanne Schmidt
, Oscar Ariza
, Frank Steinicke
:
Intelligent Blended Agents: Reality-Virtuality Interaction with Artificially Intelligent Embodied Virtual Humans. Multimodal Technol. Interact. 4(4): 85 (2020)
2010 – 2019
- 2019
- [j2]Susanne Schmidt
, Gerd Bruder, Frank Steinicke:
Effects of virtual agent and object representation on experiencing exhibited artifacts. Comput. Graph. 83: 1-10 (2019) - [c7]Susanne Schmidt, Oscar Javier Ariza Nunez, Frank Steinicke:
Blended Agents: Manipulation of Physical Objects within Mixed Reality Environments and Beyond. SUI 2019: 6:1-6:10 - 2018
- [j1]Susanne Schmidt, Gerd Bruder, Frank Steinicke:
Depth Perception and Manipulation in Projection-Based Spatial Augmented Reality. Presence Teleoperators Virtual Environ. 27(2): 242-256 (2018) - [c6]Susanne Schmidt, Gerd Bruder, Frank Steinicke:
Effects of Embodiment on Generic and Content-Specific Intelligent Virtual Agents as Exhibition Guides. ICAT-EGVE 2018: 13-20 - [c5]Susanne Schmidt, Frank Steinicke, Andrew Irlitti
, Bruce H. Thomas
:
Floor-Projected Guidance Cues for Collaborative Exploration of Spatial Augmented Reality Setups. ISS 2018: 279-289 - 2017
- [c4]Susanne Schmidt, Frank Steinicke:
A Projection-Based Augmented Reality Setup for Blended Museum Experiences. ICAT-EGVE (Posters and Demos) 2017: 5-6 - [c3]Susanne Schmidt, Gerd Bruder, Frank Steinicke:
A Pilot Study of Altering Depth Perception with Projection-Based Illusions. ICAT-EGVE (Posters and Demos) 2017: 33-34 - [c2]Susanne Schmidt, Gerd Bruder, Frank Steinicke:
Moving Towards Consistent Depth Perception in Stereoscopic Projection-based Augmented Reality. ICAT-EGVE 2017: 161-168 - [c1]Frauke Heinecke, Susanne Schmidt, Frank Steinicke:
Präattentive Wahrnehmung von Farbe bei der Gestaltrichtung Flat Design. MuC 2017: 391-394
Coauthor Index
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