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Keita Ushida
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2020 – today
- 2024
- [c16]Kota Suzuki, Keita Ushida, Qiu Chen:
Development of a Digital Planisphere for Both Sighted and Visually Impaired People. GCCE 2024: 1316-1317 - [c15]Kota Suzuki, Keita Ushida, Qiu Chen:
Development of a Touchable VR Planetarium for Both Sighted and Visually Impaired People. VR Workshops 2024: 879-880 - 2023
- [c14]Ryo Saito, Keita Ushida, Tatsuya Arakawa:
A Study on Watching Support of Werewolf Game Using Log Data Analyzed with Machine Learning. IEEE Big Data 2023: 6265-6267 - [c13]Shota Ito, Keita Ushida:
A Study on Recording Conditions of Self-Video for Relaxed Talking and Giving Better Impression. GCCE 2023: 800-801 - [c12]Ryo Saito, Keita Ushida, Tatsuya Arakawa:
Prediction of Execution Probabilities and Attack Probabilities of Werewolf Game Using Machine Learning of Game Logs. TAAI (2) 2023: 155-164 - 2022
- [c11]Naoki Monji, Keita Ushida:
Making Karaoke Parties Lively by Reordering Songs Based on Pop Music Concert Program Data. IEEE Big Data 2022: 6779-6780 - [c10]Masataka Murata, Keita Ushida, Yoshie Abe, Qiu Chen:
A Workshop of a Digital Kamishibai System for Children and Analysis of Children's Works. WCCE 2022: 51-56 - 2021
- [c9]Amato Tsuji, Keita Ushida:
Telecommunication Using 3DCG Avatars Manipulated with Finger Plays and Hand Shadow. GCCE 2021: 39-40 - [c8]Shumpei Miyake, Keita Ushida:
Supporting Music Arrangement, Ringer Assignment, and Score Preparation for Musicbell Ensembles. CANDAR (Workshops) 2021: 487-489 - [c7]Amato Tsuji, Keita Ushida:
A Telepresence System using Toy Robots the Users can Assemble and Manipulate with Finger Plays and Hand Shadow. VR Workshops 2021: 661-662
2010 – 2019
- 2019
- [c6]Masataka Murata, Keita Ushida, Qiu Chen:
A Digital Picture Story System with Touch Operation - Development and Evaluation via Workshop. GCCE 2019: 1058-1059 - [c5]Amato Tsuji, Keita Ushida, Saneyasu Yamaguchi, Qiu Chen:
Real-Time Collaborative Animation of 3D Models with Finger Play and Hand Shadow. VR 2019: 1195-1196 - 2018
- [c4]Amato Tsuji, Keita Ushida, Qiu Chen:
Real Time Animation of 3D Models with Finger Plays and Hand Shadow. ISS 2018: 441-444 - 2014
- [c3]Keita Ushida, Yutaka Sekine, Sadao Hasegawa:
IPPITSU: A one-stroke text entry method for touch panels using Braille system. GCCE 2014: 374-375 - 2013
- [c2]Hiroyuki Hakoda, Keita Ushida:
Dinner metaphor interface: operating your computers with a knife and fork. ITS 2013: 373-376
2000 – 2009
- 2003
- [c1]Keita Ushida, Hiroshi Harashima, Jun Ishikawa:
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users. ICAT 2003
Coauthor Index
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