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Ramin Tadayon
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Books and Theses
- 2017
- [b1]Ramin Tadayon:
A Person-Centric Design Framework for At-Home Motor Learning in Serious Games. Arizona State University, Tempe, USA, 2017
Journal Articles
- 2021
- [j4]Swagata Das, Wataru Sakoda, Priyanka Ramasamy, Ramin Tadayon, Antonio Vega Ramirez, Yuichi Kurita:
Feature Selection and Validation of a Machine Learning-Based Lower Limb Risk Assessment Tool: A Feasibility Study. Sensors 21(19): 6459 (2021) - 2017
- [j3]Sethuraman Panchanathan, Shayok Chakraborty, Troy McDaniel, Ramin Tadayon, Bijan Fakhri, Noel E. O'Connor, Mark Marsden, Suzanne Little, Kevin McGuinness, David S. Monaghan:
Enriching the Fan Experience in a Smart Stadium Using Internet of Things Technologies. Int. J. Semantic Comput. 11(2): 137-170 (2017) - [j2]Ramin Tadayon, Troy McDaniel, Sethuraman Panchanathan:
A Survey of Multimodal Systems and Techniques for Motor Learning. J. Inf. Process. Syst. 13(1): 8-25 (2017) - 2016
- [j1]Sethuraman Panchanathan, Shayok Chakraborty, Troy McDaniel, Ramin Tadayon:
Person-Centered Multimedia Computing: A New Paradigm Inspired by Assistive and Rehabilitative Applications. IEEE Multim. 23(3): 12-19 (2016)
Conference and Workshop Papers
- 2020
- [c25]Bryan Duarte, Troy McDaniel, Ramin Tadayon, Abhik Chowdhury, Allison Low, Sethuraman Panchanathan:
The HapBack: Evaluation of Absolute and Relative Distance Encoding to Enhance Spatial Awareness in a Wearable Tactile Device. HCI (44) 2020: 251-266 - [c24]Ramin Tadayon, Wataru Sakoda, Yuichi Kurita:
Stealth-Adaptive Exergame Design Framework for Elderly and Rehabilitative Users. HCI (28) 2020: 419-434 - [c23]Wataru Sakoda, Ramin Tadayon, Yusuke Kishishita, Masataka Yamamoto, Yuichi Kurita:
Ski exergame for squat training to change load based on predicted Locomotive risk level. SII 2020: 289-294 - [c22]Swagata Das, Velika Wongchadakul, Ramin Tadayon, Yuichi Kurita:
Creating illusive perceived assistive force using visual feedback. SMC 2020: 3260-3267 - 2019
- [c21]Ganesh Roy, Chetan Thakur, Ramin Tadayon, Yuichi Kurita, Subhasis Bhaumik:
Characterisation and Application of PGM in Ankle Joint Exoskeleton. AIR 2019: 3:1-3:6 - [c20]Rachel Noziglia, Troy McDaniel, Derrick Anderson, Ramin Tadayon, Sethuraman Panchanathan:
MisophoniAPP: Person-Centric Gamified Therapy for Smarter Treatment of Misophonia. GlobalSIP 2019: 1-5 - [c19]Gabe Kaplan, Troy McDaniel, James Abbas, Ramin Tadayon, Sethuraman Panchanathan:
A Time-Discrete Haptic Feedback System for Use by Persons with Lower-Limb Prostheses During Gait. HCI (8) 2019: 250-261 - [c18]Ramin Tadayon, Antonio Vega Ramirez, Swagata Das, Yusuke Kishishita, Masataka Yamamoto, Yuichi Kurita:
Automatic Exercise Assistance for the Elderly Using Real-Time Adaptation to Performance and Affect. HCI (8) 2019: 556-574 - [c17]Sethuraman Panchanathan, Troy McDaniel, Ramin Tadayon, Adric Rukkila, Hemanth Venkateswara:
Smart Stadia as Testbeds for Smart Cities: Enriching Fan Experiences and Improving Accessibility. ICNC 2019: 542-546 - [c16]Sethuraman Panchanathan, Ramin Tadayon, Troy McDaniel, Vipanchi Chacham:
An Interdisciplinary Framework for Citizen-Centered Smart Cities and Smart Living. ICSM 2019: 107-122 - [c15]Vatsal Shah, Miguel Cuen, Troy McDaniel, Ramin Tadayon:
A Rhythm-Based Serious Game for Fine Motor Rehabilitation Using Leap Motion. SICE 2019: 737-742 - [c14]Yusuke Kishishita, Swagata Das, Antonio Vega Ramirez, Chetan Thakur, Ramin Tadayon, Yuichi Kurita:
Muscleblazer: Force-Feedback Suit for Immersive Experience. VR 2019: 1813-1818 - 2018
- [c13]Troy McDaniel, Samjhana Devkota, Ramin Tadayon, Bryan Duarte, Bijan Fakhri, Sethuraman Panchanathan:
Tactile Facial Action Units Toward Enriching Social Interactions for Individuals Who Are Blind. ICSM 2018: 3-14 - [c12]Sethuraman Panchanathan, Ramin Tadayon, Hemanth Venkateswara, Troy McDaniel:
Person-Centric Multimedia: How Research Inspirations from Designing Solutions for Individual Users Benefits the Broader Population. ICSM 2018: 51-65 - [c11]Bryan Duarte, Troy McDaniel, Ramin Tadayon, Samjhana Devkota, Gracie Strasser, CeCe Ramey, Sethuraman Panchanathan:
Haptic Vision: Augmenting Non-visual Travel and Accessing Environmental Information at a Distance. ICSM 2018: 90-101 - [c10]Ramin Tadayon, Ashish Amresh, Troy McDaniel, Sethuraman Panchanathan:
Real-time stealth intervention for motor learning using player flow-state. SeGAH 2018: 1-8 - 2016
- [c9]Ramin Tadayon, Troy McDaniel, Sethuraman Panchanathan:
Autonomous Training Assistant: A System and Framework for Guided At-Home Motor Learning. ASSETS 2016: 293-294 - [c8]David S. Monaghan, Freddie Honohan, Amin Ahmadi, Troy McDaniel, Ramin Tadayon, Ajay Karpur, Kieran Moran, Noel E. O'Connor, Sethuraman Panchanathan:
A Multimodal Gamified Platform for Real-Time User Feedback in Sports Performance. ACM Multimedia 2016: 708-710 - 2015
- [c7]Ramin Tadayon, Troy McDaniel, Morris Goldberg, Pamela M. Robles-Franco, Jonathan Zia, Miles Laff, Mengjiao Geng, Sethuraman Panchanathan:
Interactive Motor Learning with the Autonomous Training Assistant: A Case Study. HCI (2) 2015: 495-506 - 2014
- [c6]Ramin Tadayon, Sethuraman Panchanathan, Troy McDaniel, Bijan Fakhri, Miles Laff:
A toolkit for motion authoring and motor skill learning in serious games. HAVE 2014: 59-64 - [c5]Troy McDaniel, Shantanu Bala, Jacob Rosenthal, Ramin Tadayon, Arash Tadayon, Sethuraman Panchanathan:
Affective Haptics for Enhancing Access to Social Interactions for Individuals Who are Blind. HCI (4) 2014: 419-429 - 2012
- [c4]Ramin Tadayon, Winslow Burleson, Ashish Amresh:
World of Golf: a socially relevant simulation game. Fun and Games 2012: 83-92 - 2011
- [c3]Ramin Tadayon, Ashish Amresh, Winslow Burleson:
Socially relevant simulation games: a design study. ACM Multimedia 2011: 941-944 - 2009
- [c2]Nasser Tadayon, Ramin Tadayon, Arash Tadayon:
Interactive Visual Programming - Work in Progress. FECS 2009: 331-335 - 2008
- [c1]Nasser Tadayon, Ramin Tadayon, Manghui Tu:
Recruiting Students to Computer Science Program via Online Games. FECS 2008: 231-235
Parts in Books or Collections
- 2019
- [p1]Arash Tadayon, Ramin Tadayon, Troy McDaniel, Sethuraman Panchanathan:
Wearable Computing and Human-Centricity. Mission-Oriented Sensor Networks and Systems (2) 2019: 381-413
Coauthor Index
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