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Isaac Karth
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2020 – today
- 2023
- [b1]Isaac Karth:
Recomposing Procgen. University of California, Santa Cruz, USA, 2023 - [c13]Bahar Bateni, Isaac Karth, Adam M. Smith:
Better Resemblance without Bigger Patterns: Making Context-sensitive Decisions in WFC. FDG 2023: 20:1-20:11 - [c12]Isaac Karth, Kate Compton:
Conceptual Art Made Real: Why Procedural Content Generation is Impossible. FDG 2023: 71:1-71:3 - 2022
- [j2]Isaac Karth, Adam M. Smith:
WaveFunctionCollapse: Content Generation via Constraint Solving and Machine Learning. IEEE Trans. Games 14(3): 364-376 (2022) - [c11]Isaac Karth, Nic Junius, Max Kreminski:
Constructing a Catbox: Story Volume Poetics in Umineko no Naku Koro ni. ICIDS 2022: 455-470 - [c10]Max Kreminski, Isaac Karth, Michael Mateas, Noah Wardrip-Fruin:
Evaluating Mixed-Initiative Creative Interfaces via Expressive Range Coverage Analysis. IUI Workshops 2022: 34-45 - 2021
- [c9]Ross Mawhorter, Batu Aytemiz, Isaac Karth, Adam M. Smith:
Content Reinjection for Super Metroid. AIIDE 2021: 172-178 - [c8]Max Kreminski, Isaac Karth:
A Demonstration of Blabrecs, an AI-Based Wordgame. AIIDE 2021: 243-245 - [c7]Tamara Duplantis, Isaac Karth, Max Kreminski, Adam M. Smith, Michael Mateas:
A Genre-Specific Game Description Language for Game Boy RPGs. CoG 2021: 1-8 - [c6]Isaac Karth, Batu Aytemiz, Ross Mawhorter, Adam M. Smith:
Neurosymbolic Map Generation with VQ-VAE and WFC. FDG 2021: 43:1-43:6
2010 – 2019
- 2019
- [j1]Isaac Karth:
Preliminary Poetics of Procedural Generation in Games. Trans. Digit. Games Res. Assoc. 4(3) (2019) - [c5]Max Kreminski, Isaac Karth, Noah Wardrip-Fruin:
Generators that read. FDG 2019: 88:1-88:7 - [c4]Isaac Karth, Adam M. Smith:
Addressing the fundamental tension of PCGML with discriminative learning. FDG 2019: 89:1-89:9 - 2018
- [c3]Batu Aytemiz, Isaac Karth, Jesse Harder, Adam M. Smith, Jim Whitehead:
Talin: A Framework for Dynamic Tutorials Based on the Skill Atoms Theory. AIIDE 2018: 138-144 - [c2]Isaac Karth:
Preliminary Poetics of Procedural Generation in Games. DiGRA Conference 2018 - [i1]Isaac Karth, Adam M. Smith:
Addressing the Fundamental Tension of PCGML with Discriminative Learning. CoRR abs/1809.04432 (2018) - 2017
- [c1]Isaac Karth, Adam M. Smith:
WaveFunctionCollapse is constraint solving in the wild. FDG 2017: 68:1-68:10
Coauthor Index
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