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Raluca D. Gaina
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- affiliation: Queen Mary University of London, UK
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2020 – today
- 2024
- [c27]Toby Best, Simon Lucas, Raluca D. Gaina:
'Journeys in the Dark' - Towards Game Master AI in Complex Board Games. AIIDE 2024: 2-12 - [c26]Dien Nguyen, Joshua Kritz, Raluca D. Gaina, Diego Perez Liebana:
Unveiling modern board games: an ML-based approach to BoardGameGeek data analysis. CoG 2024: 1-4 - [i15]Martin Balla, George E. M. Long, James Goodman, Raluca D. Gaina, Diego Pérez-Liébana:
PyTAG: Tabletop Games for Multi-Agent Reinforcement Learning. CoRR abs/2405.18123 (2024) - 2023
- [c25]Martin Balla, George E. M. Long, Dominik Jeurissen, James Goodman, Raluca D. Gaina, Diego Pérez-Liébana:
PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games. CoG 2023: 1-8 - [i14]Martin Balla, George E. M. Long, Dominik Jeurissen, James Goodman, Raluca D. Gaina, Diego Perez Liebana:
PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games. CoRR abs/2307.09905 (2023) - 2022
- [j3]Raluca D. Gaina, Sam Devlin, Simon M. Lucas, Diego Pérez-Liébana:
Rolling Horizon Evolutionary Algorithms for General Video Game Playing. IEEE Trans. Games 14(2): 232-242 (2022) - [c24]Raluca D. Gaina, Martin Balla:
TAG: Pandemic Competition. CoG 2022: 552-559 - 2021
- [c23]Raluca D. Gaina, James Goodman, Diego Pérez-Liébana:
TAG: Terraforming Mars. AIIDE 2021: 148-155 - 2020
- [c22]Raluca D. Gaina, Martin Balla, Alexander Dockhorn, Raúl Montoliu, Diego Perez Liebana:
TAG: A Tabletop Games Framework. AIIDE Workshops 2020 - [c21]Diego Pérez-Liébana, Yu-Jhen Hsu, Stavros Emmanouilidis, Bobby Dewan Akram Khaleque, Raluca D. Gaina:
Tribes: A New Turn-Based Strategy Game for AI Research. AIIDE 2020: 252-258 - [c20]Raluca D. Gaina, Diego Perez Liebana, Simon M. Lucas, Chiara F. Sironi, Mark H. M. Winands:
Self-Adaptive Rolling Horizon Evolutionary Algorithms for General Video Game Playing. CoG 2020: 367-374 - [c19]Diego Perez Liebana, Muhammad Sajid Alam, Raluca D. Gaina:
Rolling Horizon NEAT for General Video Game Playing. CoG 2020: 375-382 - [c18]Raúl Montoliu, Raluca D. Gaina, Diego Pérez-Liébana, Daniel Delgado, Simon M. Lucas:
Efficient Heuristic Policy Optimisation for a Challenging Strategic Card Game. EvoApplications 2020: 403-418 - [i13]Raluca D. Gaina, Sam Devlin, Simon M. Lucas, Diego Pérez-Liébana:
Rolling Horizon Evolutionary Algorithms for General Video Game Playing. CoRR abs/2003.12331 (2020) - [i12]Diego Pérez-Liébana, Muhammad Sajid Alam, Raluca D. Gaina:
Rolling Horizon NEAT for General Video Game Playing. CoRR abs/2005.06764 (2020) - [i11]Raluca D. Gaina, Martin Balla, Alexander Dockhorn, Raúl Montoliu, Diego Perez Liebana:
Design and Implementation of TAG: A Tabletop Games Framework. CoRR abs/2009.12065 (2020)
2010 – 2019
- 2019
- [b1]Diego Pérez-Liébana, Simon M. Lucas, Raluca D. Gaina, Julian Togelius, Ahmed Khalifa, Jialin Liu:
General Video Game Artificial Intelligence. Synthesis Lectures on Games and Computational Intelligence, Morgan & Claypool Publishers 2019, ISBN 978-3-031-00994-5 - [j2]Diego Pérez-Liébana, Jialin Liu, Ahmed Khalifa, Raluca D. Gaina, Julian Togelius, Simon M. Lucas:
General Video Game AI: A Multitrack Framework for Evaluating Agents, Games, and Content Generation Algorithms. IEEE Trans. Games 11(3): 195-214 (2019) - [c17]Raluca D. Gaina, Simon M. Lucas, Diego Pérez-Liébana:
Tackling Sparse Rewards in Real-Time Games with Statistical Forward Planning Methods. AAAI 2019: 1691-1698 - [c16]Diego Perez Liebana, Raluca D. Gaina, Olve Drageset, Ercüment Ilhan, Martin Balla, Simon M. Lucas:
Analysis of Statistical Forward Planning Methods in Pommerman. AIIDE 2019: 66-72 - [c15]Alexander Dockhorn, Simon M. Lucas, Vanessa Volz, Ivan Bravi, Raluca D. Gaina, Diego Perez Liebana:
Learning Local Forward Models on Unforgiving Games. CoG 2019: 1-4 - [c14]Olve Drageset, Mark H. M. Winands, Raluca D. Gaina, Diego Perez Liebana:
Optimising Level Generators for General Video Game AI. CoG 2019: 1-8 - [c13]Raluca D. Gaina, Simon M. Lucas, Diego Pérez-Liébana:
Project Thyia: A Forever Gameplayer. CoG 2019: 1-8 - [c12]Raluca D. Gaina, Matthew Stephenson:
"Did You Hear That?" Learning to Play Video Games from Audio Cues. CoG 2019: 1-4 - [c11]Simon M. Lucas, Alexander Dockhorn, Vanessa Volz, Chris Bamford, Raluca D. Gaina, Ivan Bravi, Diego Pérez-Liébana, Sanaz Mostaghim, Rudolf Kruse:
A Local Approach to Forward Model Learning: Results on the Game of Life Game. CoG 2019: 1-8 - [i10]Simon M. Lucas, Jialin Liu, Ivan Bravi, Raluca D. Gaina, John R. Woodward, Vanessa Volz, Diego Perez Liebana:
Efficient Evolutionary Methods for Game Agent Optimisation: Model-Based is Best. CoRR abs/1901.00723 (2019) - [i9]Diego Pérez-Liébana, Katja Hofmann, Sharada Prasanna Mohanty, Noburu Kuno, André Kramer, Sam Devlin, Raluca D. Gaina, Daniel Ionita:
The Multi-Agent Reinforcement Learning in MalmÖ (MARLÖ) Competition. CoRR abs/1901.08129 (2019) - [i8]Simon M. Lucas, Alexander Dockhorn, Vanessa Volz, Chris Bamford, Raluca D. Gaina, Ivan Bravi, Diego Pérez-Liébana, Sanaz Mostaghim, Rudolf Kruse:
A Local Approach to Forward Model Learning: Results on the Game of Life Game. CoRR abs/1903.12508 (2019) - [i7]Raluca D. Gaina, Simon M. Lucas, Diego Pérez-Liébana:
Project Thyia: A Forever Gameplayer. CoRR abs/1906.04023 (2019) - [i6]Raluca D. Gaina, Matthew Stephenson:
"Did You Hear That?" Learning to Play Video Games from Audio Cues. CoRR abs/1906.04027 (2019) - [i5]Alexander Dockhorn, Simon M. Lucas, Vanessa Volz, Ivan Bravi, Raluca D. Gaina, Diego Perez Liebana:
Learning Local Forward Models on Unforgiving Games. CoRR abs/1909.00442 (2019) - 2018
- [j1]Raluca D. Gaina, Adrien Couëtoux, Dennis J. N. J. Soemers, Mark H. M. Winands, Tom Vodopivec, Florian Kirchgeßner, Jialin Liu, Simon M. Lucas, Diego Pérez-Liébana:
The 2016 Two-Player GVGAI Competition. IEEE Trans. Games 10(2): 209-220 (2018) - [c10]Raluca D. Gaina, Simon M. Lucas, Diego Pérez-Liébana:
VERTIGØ: Visualisation of Rolling Horizon Evolutionary Algorithms in GVGAI. AIIDE 2018: 265-267 - [c9]Raluca D. Gaina, Simon M. Lucas, Diego Pérez-Liébana:
General Win Prediction from Agent Experience. CIG 2018: 1-8 - [c8]Chiara F. Sironi, Jialin Liu, Diego Perez Liebana, Raluca D. Gaina, Ivan Bravi, Simon M. Lucas, Mark H. M. Winands:
Self-adaptive MCTS for General Video Game Playing. EvoApplications 2018: 358-375 - [i4]Diego Pérez-Liébana, Jialin Liu, Ahmed Khalifa, Raluca D. Gaina, Julian Togelius, Simon M. Lucas:
General Video Game AI: a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms. CoRR abs/1802.10363 (2018) - 2017
- [c7]Raluca D. Gaina, Simon M. Lucas, Diego Perez Liebana:
Population seeding techniques for Rolling Horizon Evolution in General Video Game Playing. CEC 2017: 1956-1963 - [c6]Kamolwan Kunanusont, Raluca D. Gaina, Jialin Liu, Diego Perez Liebana, Simon M. Lucas:
The N-Tuple bandit evolutionary algorithm for automatic game improvement. CEC 2017: 2201-2208 - [c5]Raluca D. Gaina, Rokas Volkovas, Carlos González Díaz, Rory Davidson:
Automatic game tuning for strategic diversity. CEEC 2017: 195-200 - [c4]Raluca D. Gaina, Simon M. Lucas, Diego Perez Liebana:
Rolling horizon evolution enhancements in general video game playing. CIG 2017: 88-95 - [c3]Diego Perez Liebana, Matthew Stephenson, Raluca D. Gaina, Jochen Renz, Simon M. Lucas:
Introducing real world physics and macro-actions to general video game ai. CIG 2017: 248-255 - [c2]Raluca D. Gaina, Jialin Liu, Simon M. Lucas, Diego Pérez-Liébana:
Analysis of Vanilla Rolling Horizon Evolution Parameters in General Video Game Playing. EvoApplications (1) 2017: 418-434 - [i3]Raluca D. Gaina, Simon M. Lucas, Diego Perez Liebana:
Population Seeding Techniques for Rolling Horizon Evolution in General Video Game Playing. CoRR abs/1704.06942 (2017) - [i2]Raluca D. Gaina, Jialin Liu, Simon M. Lucas, Diego Perez Liebana:
Analysis of Vanilla Rolling Horizon Evolution Parameters in General Video Game Playing. CoRR abs/1704.07075 (2017) - [i1]Kamolwan Kunanusont, Raluca D. Gaina, Jialin Liu, Diego Perez Liebana, Simon M. Lucas:
The N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvement. CoRR abs/1705.01080 (2017) - 2016
- [c1]Raluca D. Gaina, Diego Perez Liebana, Simon M. Lucas:
General Video Game for 2 players: Framework and competition. CEEC 2016: 186-191
Coauthor Index
aka: Diego Pérez-Liébana
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