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Sultan A. Alharthi
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2020 – today
- 2022
- [c22]Sultan A. Alharthi, Ben Lafreniere, Tovi Grossman, George W. Fitzmaurice:
TwoTorials: A Remote Cooperative Tutorial System for 3D Design Software. Graphics Interface 2022: 9-23 - 2021
- [j3]Marlena R. Fraune, Ahmed S. Khalaf, Mahlet Zemedie, Poom Pianpak, Zahra NaminiMianji, Sultan A. Alharthi, Igor Dolgov, Bill Hamilton, Tran Cao Son, Phoebe O. Toups Dugas:
Developing Future Wearable Interfaces for Human-Drone Teams through a Virtual Drone Search Game. Int. J. Hum. Comput. Stud. 147: 102573 (2021) - [j2]Sultan A. Alharthi, George E. Raptis, Christina P. Katsini, Igor Dolgov, Lennart E. Nacke, Phoebe O. Toups Dugas:
Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay. ACM Trans. Comput. Hum. Interact. 28(4): 23:1-23:49 (2021) - [c21]Sultan A. Alharthi, Nicolas James LaLone, Hitesh Nidhi Sharma, Igor Dolgov, Phoebe O. Toups Dugas:
An Activity Theory Analysis of Search & Rescue Collective Sensemaking and Planning Practices. CHI 2021: 146:1-146:20 - [c20]Raghad A. Alharbi, Faisal T. Altayyari, Farah S. Alamri, Sultan A. Alharthi:
Pandemic-Driven Technology During COVID-19: Experiences of Older Adults. CSCW Companion 2021: 5-9 - 2020
- [c19]Ahmed S. Khalaf, Sultan A. Alharthi, Ali Alshehri, Igor Dolgov, Phoebe O. Toups Dugas:
A Comparative Study of Hand-Gesture Recognition Devices for Games. HCI (2) 2020: 57-76 - [c18]Ahmed S. Khalaf, Sultan A. Alharthi, Bill Hamilton, Igor Dolgov, Son Tran, Phoebe O. Toups Dugas:
A Framework of Input Devices to Support Designing Composite Wearable Computers. HCI (2) 2020: 401-427
2010 – 2019
- 2019
- [j1]Phoebe O. Toups Dugas, Nicolas J. LaLone, Sultan A. Alharthi, Hitesh Nidhi Sharma, Andrew M. Webb:
Making Maps Available for Play: Analyzing the Design of Game Cartography Interfaces. ACM Trans. Comput. Hum. Interact. 26(5): 30:1-30:43 (2019) - [c17]Katta Spiel, Sultan A. Alharthi, Andrew Jian-lan Cen, Jessica Hammer, Lennart E. Nacke, Phoebe O. Toups Dugas, Tess Tanenbaum:
"It Started as a Joke": On the Design of Idle Games. CHI PLAY 2019: 495-508 - [c16]Nicolas J. LaLone, Sultan A. Alharthi, Phoebe O. Toups Dugas:
A Vision of Augmented Reality for Urban Search and Rescue. HTTF 2019: 22:1-22:4 - [c15]Muhanad S. Manshad, Daniel Brannon, Sultan A. Alharthi, Vish Iyer:
Haptic-Payment: Stimulating 'Pain' of Payment through Vibration Feedback in Mobile Devices. ISS 2019: 379-384 - [c14]Ahmed S. Khalaf, Sultan A. Alharthi, Igor Dolgov, Phoebe O. Toups Dugas:
A Comparative Study of Hand Gesture Recognition Devices in the Context of Game Design. ISS 2019: 397-402 - [c13]Ahmed S. Khalaf, Sultan A. Alharthi, Son Tran, Igor Dolgov, Phoebe O. Toups Dugas:
A Taxonomy for Selecting Wearable Input Devices for Mixed Reality. ISS 2019: 403-408 - 2018
- [c12]Sultan A. Alharthi, Hitesh Nidhi Sharma, Sachin Sunka, Igor Dolgov, Phoebe O. Toups Dugas:
Designing Future Disaster Response Team Wearables from a Grounding in Practice. APAScience 2018: 1:1-1:6 - [c11]Jason Wuertz, Sultan A. Alharthi, William A. Hamilton, Scott Bateman, Carl Gutwin, Anthony Tang, Phoebe O. Toups Dugas, Jessica Hammer:
A Design Framework for Awareness Cues in Distributed Multiplayer Games. CHI 2018: 243 - [c10]Sultan A. Alharthi, Ruth C. Torres, Ahmed S. Khalaf, Phoebe O. Toups Dugas, Igor Dolgov, Lennart E. Nacke:
Investigating the Impact of Annotation Interfaces on Player Performance in Distributed Multiplayer Games. CHI 2018: 314 - [c9]Sultan A. Alharthi, Olaa Alsaedi, Phoebe O. Toups Dugas, Theresa Jean Tanenbaum, Jessica Hammer:
Playing to Wait: A Taxonomy of Idle Games. CHI 2018: 621 - [c8]Sultan A. Alharthi, William A. Hamilton, Igor Dolgov, Phoebe O. Toups Dugas:
Mapping in the Wild: Toward Designing to Train Search & Rescue Planning. CSCW Companion 2018: 137-140 - [c7]Sultan A. Alharthi, George E. Raptis, Christina P. Katsini, Igor Dolgov, Lennart E. Nacke, Phoebe O. Toups Dugas:
Toward Understanding the Effects of Cognitive Styles on Collaboration in Multiplayer Games. CSCW Companion 2018: 169-172 - [c6]Sultan A. Alharthi, Katta Spiel, William A. Hamilton, Elizabeth Bonsignore, Phoebe O. Toups Dugas:
Collaborative Mixed Reality Games. CSCW Companion 2018: 447-454 - [c5]Sultan A. Alharthi, Nick LaLone, Ahmed S. Khalaf, Ruth C. Torres, Lennart E. Nacke, Igor Dolgov, Phoebe O. Toups Dugas:
Practical Insights into the Design of Future Disaster Response Training Simulations. ISCRAM 2018 - [c4]Ahmed S. Khalaf, Poom Pianpak, Sultan A. Alharthi, Zahra NaminiMianji, Ruth C. Torres, Son Tran, Igor Dolgov, Phoebe O. Toups Dugas:
An Architecture for Simulating Drones in Mixed Reality Games to Explore Future Search and Rescue Scenarios. ISCRAM 2018 - 2017
- [c3]Hitesh Nidhi Sharma, Sultan A. Alharthi, Igor Dolgov, Phoebe O. Toups Dugas:
A Framework Supporting Selecting Space to Make Place in Spatial Mixed Reality Play. CHI PLAY 2017: 83-100 - [c2]Sultan A. Alharthi, Ruth C. Torres, Ahmed S. Khalaf, Phoebe O. Toups Dugas:
The Maze: Enabling Collaborative Planning in Games Through Annotation Interfaces. CHI PLAY (Companion) 2017: 615-620 - 2016
- [c1]Phoebe O. Toups Dugas, William A. Hamilton, Sultan A. Alharthi:
Playing at Planning: Game Design Patterns from Disaster Response Practice. CHI PLAY 2016: 362-375
Coauthor Index
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