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Divine Maloney
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2020 – today
- 2022
- [j4]Guo Freeman, Samaneh Zamanifard, Divine Maloney, Dane Acena:
Disturbing the Peace: Experiencing and Mitigating Emerging Harassment in Social Virtual Reality. Proc. ACM Hum. Comput. Interact. 6(CSCW1): 85:1-85:30 (2022) - [c17]Guo Freeman, Divine Maloney, Dane Acena, Catherine Barwulor:
(Re)discovering the Physical Body Online: Strategies and Challenges to Approach Non-Cisgender Identity in Social Virtual Reality. CHI 2022: 118:1-118:15 - [c16]Philipp Sykownik, Divine Maloney, Guo Freeman, Maic Masuch:
Something Personal from the Metaverse: Goals, Topics, and Contextual Factors of Self-Disclosure in Commercial Social VR. CHI 2022: 632:1-632:17 - 2021
- [c15]Divine Maloney, Guo Freeman, Andrew C. Robb
:
Stay Connected in An Immersive World: Why Teenagers Engage in Social Virtual Reality. IDC 2021: 69-79 - [c14]Lingyuan Li, Divine Maloney, Guo Freeman:
Collaboration, Dedication, and Social Pressure: A Comparative Analysis of Virtual and Face-to-Face Game Jams. HICSS 2021: 1-10 - [c13]Divine Maloney, Guo Freeman, Andrew C. Robb
:
Social Virtual Reality: Ethical Considerations and Future Directions for An Emerging Research Space. VR Workshops 2021: 271-277 - [i1]Divine Maloney, Guo Freeman, Andrew C. Robb:
Social Virtual Reality: Ethical Considerations and Future Directions for An Emerging Research Space. CoRR abs/2104.05030 (2021) - 2020
- [j3]Divine Maloney, Guo Freeman, Donghee Yvette Wohn:
"Talking without a Voice": Understanding Non-verbal Communication in Social Virtual Reality. Proc. ACM Hum. Comput. Interact. 4(CSCW2): 175:1-175:25 (2020) - [j2]Guo Freeman, Divine Maloney:
Body, Avatar, and Me: The Presentation and Perception of Self in Social Virtual Reality. Proc. ACM Hum. Comput. Interact. 4(CSCW3): 1-27 (2020) - [c12]Guo Freeman, Samaneh Zamanifard, Divine Maloney, Alexandra Adkins:
My Body, My Avatar: How People Perceive Their Avatars in Social Virtual Reality. CHI Extended Abstracts 2020: 1-8 - [c11]Divine Maloney, Guo Freeman, Andrew C. Robb
:
A Virtual Space for All: Exploring Children's Experience in Social Virtual Reality. CHI PLAY 2020: 472-483 - [c10]Divine Maloney, Guo Freeman:
Falling Asleep Together: What Makes Activities in Social Virtual Reality Meaningful to Users. CHI PLAY 2020: 510-521 - [c9]Diane Hosfelt, Divine Maloney, Kent Bye, Taylor Beck, Erica Southgate, Peter Swire:
Ethics and Privacy in Mixed Reality. VR Workshops 2020: 1 - [c8]Divine Maloney, Guo Freeman, Andrew C. Robb
:
It Is Complicated: Interacting with Children in Social Virtual Reality. VR Workshops 2020: 343-347 - [c7]Divine Maloney, Samaneh Zamanifard, Guo Freeman:
Anonymity vs. Familiarity: Self-Disclosure and Privacy in Social Virtual Reality. VRST 2020: 25:1-25:9
2010 – 2019
- 2019
- [c6]Divine Maloney, Andrew C. Robb
:
An Initial Investigation into Stereotypical Influences on Implicit Racial Bias and Embodied Avatars. VR 2019: 1074-1075 - [c5]Divine Maloney:
[DC] Embodied Virtual Avatars and Potential Negative Effects on Implicit Racial Bias. VR 2019: 1373-1374 - [c4]Divine Maloney, Sandhya Rajasabeson, Alex Moore, Jacob Caldwell, Jacob Archer, Andrew C. Robb
:
Ethical Concerns of the Use of Virtual Avatars in Consumer Entertainment. VR 2019: 1489-1492 - 2018
- [c3]Divine Maloney:
Mitigating Negative Effects of Immersive Virtual Avatars on Racial Bias. CHI PLAY (Companion) 2018: 39-43 - 2017
- [j1]Kangsoo Kim
, Divine Maloney, Gerd Bruder, Jeremy N. Bailenson, Gregory F. Welch
:
The effects of virtual human's spatial and behavioral coherence with physical objects on social presence in AR. Comput. Animat. Virtual Worlds 28(3-4) (2017) - 2016
- [c2]Kangsoo Kim
, Gerd Bruder, Divine Maloney, Greg Welch
:
The Influence of Real Human Personality on Social Presence with a Virtual Human in Augmented Reality. ICAT-EGVE 2016: 115-122 - [c1]Bobby Bodenheimer, Yiming Wang, Divine Maloney, John J. Rieser:
Induction of linear and circular vection in real and virtual worlds. VR 2016: 153-154
Coauthor Index
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