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Bernadette Spieler
Person information
- affiliation: Universität Hildesheim, Germany
- affiliation (former): TU Graz, Austria
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Journal Articles
- 2024
- [j2]Bernadette Spieler, Sarina Gursch, Vesna Krnjic, Karin Horneck, Wolfgang Slany:
Designing, Coding and Embroidering: A Workflow for Gender-Sensitive and Interdisciplinary Teaching. Int. J. Emerg. Technol. Learn. 19(6): 79-104 (2024) - 2019
- [j1]Eugenio Gaeta, María Eugénia Beltrán, Gloria Cea, Bernadette Spieler, Andrew M. Burton, Rebeca I. García-Betances, María Fernanda Cabrera-Umpiérrez, David J. Brown, Helen Boulton, María Teresa Arredondo Waldmeyer:
Evaluation of the Create@School Game-Based Learning-Teaching Approach. Sensors 19(15): 3251 (2019)
Conference and Workshop Papers
- 2022
- [c15]Bernadette Spieler, Tobias M. Schifferle, Manuela Dahinden:
Exploring Making in Schools: A Maker-Framework for Teachers in K12. FabLearn/MakeEd 2022: 7:1-7:6 - [c14]Bernadette Spieler, Tobias M. Schifferle, Manuela Dahinden:
The "Making at School" Project: Planning Interdisciplinary Activities. ITiCSE (2) 2022: 624 - [c13]Bernadette Spieler, Tobias M. Schifferle, Tobias Berner:
Beliefs and Expectations of Primary Student Teachers in Informatics. WiPSCE 2022: 16:1-16:4 - 2021
- [c12]Bernadette Spieler, Vesna Krnjic:
Creative, Engaging, and Playful Making-Activities with Smartphones and Embroidery Machines. FabLearn/MakeEd 2021: 20:1-20:4 - 2020
- [c11]Bernadette Spieler, Carina Girvan:
Das PECC-Framework: Gender-Sensibilität und spielerische Programmierung in der informatischen Grundbildung. DeLFI 2020: 247-258 - [c10]Bernadette Spieler, Vesna Krnjic, Wolfgang Slany, Karin Horneck, Ute Neudorfer:
Design, Code, Stitch, Wear, and Show It! Mobile Visual Pattern Design in School Contexts. FIE 2020: 1-9 - [c9]Bernadette Spieler, Jana Mikats, Sophi Valentin, Libora Oates-Indruchová, Wolfgang Slany:
"RemoteMentor" Evaluation of Interactions Between Teenage Girls, Remote Tutors, and Coding Activities in School Lessons. HCI (25) 2020: 547-567 - [c8]Bernadette Spieler, Naomi Pfaff, Wolfgang Slany:
Reducing Cognitive Load through the Worked Example Effect within a Serious Game Environment. iLRN 2020: 1-8 - [c7]Bernadette Spieler, Maria Grandl, Vesna Krnjic:
The hAPPy-Lab: A Gender-Conscious Way To Learn Coding Basics in an Open Makerspace Setting. ISSEP (CEURWS Volume) 2020: 64-75 - [c6]Bernadette Spieler, Ferenc Kemény, Karin Landerl, Bernd Binder, Wolfgang Slany:
The learning value of game design activities: association between computational thinking and cognitive skills. WiPSCE 2020: 19:1-19:4 - 2018
- [c5]Bernadette Spieler, Dennis Hummel, Sinja Herbertz, Alexander Mädche:
Reinforcing gender equality by analysing female teenagers' performances in coding activities: a lesson learned. GenderIT 2018: 209-219 - 2017
- [c4]Aiman M. Ayyal Awwad, Christian Schindler, Kirshan Kumar Luhana, Zulfiqar Ali, Bernadette Spieler:
Improving pocket paint usability via material design compliance and internationalization & localization support on application level. MobileHCI 2017: 99:1-99:8 - 2015
- [c3]Bernadette Spieler, Harald Burgsteiner, Karin Messer-Misak, Barbara Gödl-Purrer, Beate Salchinger:
Development and Evaluation of a web-based Application for Digital Findings and Documentation in Physiotherapy Education. eHealth 2015: 182-189 - [c2]María Eugénia Beltrán, Yolanda Ursa, Anja Petri, Christian Schindler, Wolfgang Slany, Bernadette Spieler, Silvia de los Ríos Pérez, María Fernanda Cabrera-Umpiérrez, María Teresa Arredondo:
Inclusive Gaming Creation by Design in Formal Learning Environments: "Girly-Girls" User Group in No One Left Behind. HCI (19) 2015: 153-161 - [c1]Anja Petri, Christian Schindler, Wolfgang Slany, Bernadette Spieler, Jonathan Smith:
Pocket Game Jams: a Constructionist Approach at Schools. MobileHCI Adjunct 2015: 1207-1211
Parts in Books or Collections
- 2024
- [p1]Bernadette Spieler:
Fokus auf Lösungsstrategien. Wirksamer Informatikunterricht 2024: 169-180
Informal and Other Publications
- 2020
- [i14]Bernadette Spieler, Naomi Pfaff, Stefania Makrygiannaki, Wolfgang Slany:
The Magic Word: A Coding Tutorial-Game to Engage Female Teenagers in App Design. CoRR abs/2003.01380 (2020) - 2019
- [i13]Bernadette Spieler, Libora Oates-Indruchová, Wolfgang Slany:
Female Teenagers in Computer Science Education: Understanding Stereotypes, Negative Impacts, and Positive Motivation. CoRR abs/1903.01190 (2019) - [i12]Bernadette Spieler, Wolfgang Slany:
A Customised App to Attract Female Teenagers to Coding. CoRR abs/1905.10065 (2019) - [i11]Bernadette Spieler, Vesna Krnjic, Wolfgang Slany:
Girls Create Games: Lessons Learned. CoRR abs/1907.05811 (2019) - [i10]Bernadette Spieler, Maria Grandl, Martin Ebner, Wolfgang Slany:
"Computer Science for all": Concepts to engage teenagers and non-CS students in technology. CoRR abs/1908.06637 (2019) - 2018
- [i9]Anja Petri, Christian Schindler, Wolfgang Slany, Bernadette Spieler:
Game Design with Pocket Code: Providing a Constructionist Environment for Girls in the School Context. CoRR abs/1805.04362 (2018) - [i8]Bernadette Spieler, Wolfgang Slany:
Female Teenagers and Coding: Create Gender Sensitive and Creative Learning Environments. CoRR abs/1805.04366 (2018) - [i7]Bernadette Spieler, Wolfgang Slany:
Game Development-Based Learning Experience: Gender Differences in Game Design. CoRR abs/1805.04457 (2018) - [i6]Helen Boulton, Bernadette Spieler, Anja Petri, Christian Schindler, Wolfgang Slany, María Eugénia Beltrán:
The role of game jams in developing informal learning of computational thinking: a cross-european case study. CoRR abs/1805.04458 (2018) - [i5]Bernadette Spieler, Anja Petri, Christian Schindler, Wolfgang Slany, Maria Betran, Helen Boulton, Eugenio Gaeta, Jonathan Smith:
Pocket Code: a mobile app for game jams to facilitate classroom learning through game creation. CoRR abs/1805.04461 (2018) - [i4]Anja Petri, Christian Schindler, Wolfgang Slany, Bernadette Spieler, Jonathan Smith:
Pocket Game Jams: a Constructionist Approach at Schools. CoRR abs/1805.04462 (2018) - [i3]Bernadette Spieler, Christian Schindler, Wolfgang Slany, Olena Mashkina:
App creation in schools for different curricula subjects - lesson learned. CoRR abs/1805.04465 (2018) - [i2]Bernadette Spieler, Christian Schindler, Wolfgang Slany, Olena Mashkina, María Eugénia Beltrán, Helen Boulton, David J. Brown:
Evaluation of Game Templates to support Programming Activities in Schools. CoRR abs/1805.04517 (2018) - [i1]Kirshan Kumar Luhana, Matthias Mueller, Christian Schindler, Wolfgang Slany, Bernadette Spieler:
Rock bottom, the world, the sky: Catrobat, an extremely large-scale and long-term visual coding project relying purely on smartphones. CoRR abs/1808.06292 (2018)
Coauthor Index
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