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Markus Santoso
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Journal Articles
- 2016
- [j1]Douglas Yuen, Markus Santoso, Stephen Cartwright, Christian Jacob:
Eukaryo: An AR and VR Application for Cell Biology. Int. J. Virtual Real. 16(1): 7-14 (2016)
Conference and Workshop Papers
- 2024
- [c12]Gabrielle Christie, Sean Durkin, Alexander Olson, Maylen Casal, Markus Santoso, Marko Suvajdzic:
MemoryGame: Decentralized P2E Game for Visual Working Memory Training. GEM 2024: 1-2 - [c11]Ryan Garrett, Justin Gast, Spencer Henry, Kalli Mellili, Seung Hyuk Jang, Markus Santoso, Angelos Barmpoutis:
Investigating How Interaction with Physical Objects Within Virtual Environments Affects Knowledge Acquisition and Recall. HCI (58) 2024: 33-40 - [c10]Logan Kemper, Juan Lam, Matthew Levine, Aiden White Pifer, Seunghyun Jang, Markus Santoso, Angelos Barmpoutis:
Assessing the Influence of Passive Haptics on User Perception of Physical Properties in Virtual Reality. HCI (24) 2024: 191-200 - 2022
- [c9]Wenbin Guo, Osubi Craig, Timothy Difato, James Oliverio, Markus Santoso, Jill Sonke, Angelos Barmpoutis:
AI-Driven Human Motion Classification and Analysis Using Laban Movement System. HCI (18) 2022: 201-210 - [c8]Sadie Crawford, Erica Del Hagen, Jiaming Du, Emily Husak, Zihang Liao, Markus Santoso, Cortino Sukotjo:
DentalVerse: Interactive Multiusers Virtual Reality Implementation to train preclinical dental student psychomotor skill. VR Workshops 2022: 81-84 - 2020
- [c7]Markus Santoso, David Phillips:
Optical Flow, Perturbation Velocities and Postural Response In Virtual Reality. VR Workshops 2020: 789-790 - 2019
- [c6]Lauren Carroll, James OrNeil, Mark Sado, Noel Mabaso, Markus Santoso:
'Captain Carroll': Camera-Movement and Device Orientation based Procedural Object Rendering Approach for Mobile VR Game. ICCE 2019: 1-3 - [c5]Markus Santoso, David Phillips:
Single-Support Stance and VR Implementation as Visual Perturbation in Human Balance Assessment. ICCE 2019: 1-4 - 2018
- [c4]Markus Santoso:
Markerless augmented reality technology for real-space basketball simulation. ICCE 2018: 1-3 - 2016
- [c3]Markus Santoso, Christian Jacob:
Holobody galleries: blending augmented and virtual reality displays of human anatomy. VRIC 2016: 32 - 2014
- [c2]Klaus P. Jantke, Jacqueline Krebs, Markus Santoso:
Game amusement & CRM: Castle Scharfenstein AR case study. GCCE 2014: 488-491 - 2012
- [c1]Markus Santoso, Lee Byoung Gook:
ARobot: development of 3rd person shooting game and handheld augmented reality. VRCAI 2012: 55-58
Coauthor Index
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