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Felipe Breyer
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2010 – 2019
- 2018
- [j1]Felipe Breyer, Judith Kelner, Esteban Clua:
Multi-Device Classification Model for Game Interaction Techniques. Int. J. Hum. Comput. Interact. 34(8): 716-731 (2018) - [c14]Sílvio José Vieira Gatis Filho, Jefté de Assumpção Macêdo, Marília Moraes Saraiva, Jean Elder Araújo Souza, Felipe Borba Breyer, Judith Kelner:
My Best Shirt with the Right Pants: Improving the Outfits of Visually Impaired People with QR Codes and NFC Tags. HCI (19) 2018: 543-556 - [c13]Felipe Breyer, Judith Kelner, Daniel Ferreira, José Paulo Teixeira, Paulo de Lima Filho, Pedro Henrique Mendonça, Givanio Melo:
Narrative-Led Interaction Techniques. ICIDS 2018: 217-229 - 2017
- [c12]Adalberto Lopes, Antônio Harger, Felipe Breyer, Judith Kelner:
A Natural Interaction VR Environment for Surgical Instrumentation Training. HCI (19) 2017: 499-509 - [c11]Anna Priscilla de Albuquerque, Felipe Borba Breyer, Judith Kelner:
Modelling Playful User Interfaces for Hybrid Games. HCI (21) 2017: 640-659 - 2016
- [c10]Carolina Cani D. L., Felipe Borba Breyer, Judith Kelner:
Remote HRI and Mixed Reality, an Ontology. HCI (18) 2016: 249-257 - [c9]Anna Priscilla de Albuquerque, Felipe Borba Breyer, Judith Kelner:
A Relational Model for Playful and Smart Game Design. HCI (17) 2016: 252-263 - 2014
- [c8]Felipe Breyer, Samuel Macêdo, Judith Kelner:
Isomorphic Game Interaction Technique Patterns for Single Button: Definition and Evaluation. DiGRA 2014 - [c7]Felipe Breyer, Luis Arthur Vasconcelos, Antônio Rivero, Judith Kelner:
Scissors - A Precise Pointing Widget for Touch Screen Devices. HCI (9) 2014: 184-192 - [c6]Luis Arthur Vasconcelos, Felipe Breyer, Bernardo Reis, Aline Silveira, Daniela Falcone, Judith Kelner, Ubiratan Carmo:
Designing Information for Mediated Reality Systems. HCI (9) 2014: 647-658 - [c5]Daniela Falcone, Luis Arthur Vasconcelos, Felipe Breyer, Bernardo Reis, Aline Cavalcanti, Judith Kelner, Ubiratan Carmo:
Design da informação para sistemas de realidade mediada. IHC 2014: 303-312 - [c4]Fernanda Franklin, Felipe Breyer, Judith Kelner:
Usability Heuristics for Collaborative Augmented Reality Remote Systems. SVR 2014: 53-62 - 2013
- [c3]Felipe Breyer, Bernardo Reis, Luis Arthur Vasconcelos, Aline Cavalcanti, João Marcelo X. N. Teixeira, Judith Kelner:
Design Methodology for Body Tracking Based Applications - A Kinect Case Study. HCI (11) 2013: 227-236 - [c2]Guilherme de S. Moura, Luis Arthur Vasconcelos, Aline Cavalcanti, Felipe Breyer, Daliton da Silva, João Marcelo X. N. Teixeira, Crystian Wendel M. Leão, Judith Kelner:
Luz, Câmera, Libras!: How a Mobile Game Can Improve the Learning of Sign Languages. HCI (10) 2013: 266-275 - 2012
- [c1]Bernardo Reis, João Marcelo X. N. Teixeira, Felipe Breyer, Luis Arthur Vasconcelos, Aline Cavalcanti, André Ferreira, Judith Kelner:
Increasing kinect application development productivity by an enhanced hardware abstraction. EICS 2012: 5-14
Coauthor Index
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