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Lorenzo Picinali
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2020 – today
- 2024
- [j16]Aidan O. T. Hogg, Mads Jenkins, He Liu, Isaac Squires, Samuel J. Cooper, Lorenzo Picinali:
HRTF Upsampling With a Generative Adversarial Network Using a Gnomonic Equiangular Projection. IEEE ACM Trans. Audio Speech Lang. Process. 32: 2085-2099 (2024) - 2023
- [j15]Ian Chard, Nejra van Zalk, Lorenzo Picinali:
Virtual reality exposure therapy for reducing social anxiety in stuttering: A randomized controlled pilot trial. Frontiers Digit. Health 5 (2023) - [j14]Ian Chard, Nejra van Zalk, Lorenzo Picinali:
Virtual reality exposure therapy for reducing social anxiety associated with stuttering: the role of outcome expectancy, therapeutic alliance, presence and social presence. Frontiers Virtual Real. 4 (2023) - [c26]Walter Setti, Helene Vitali, Claudio Campus, Lorenzo Picinali, Monica Gori:
Audio-Corsi: a novel system to evaluate audio-spatial memory skills. EMBC 2023: 1-4 - [c25]Rapolas Daugintis, Roberto Barumerli, Lorenzo Picinali, Michele Geronazzo:
Classifying Non-Individual Head-Related Transfer Functions with A Computational Auditory Model: Calibration And Metrics. ICASSP 2023: 1-5 - [c24]Johan Pauwels, Lorenzo Picinali:
On the Relevance of the Differences Between HRTF Measurement Setups for Machine Learning. ICASSP 2023: 1-5 - [c23]Arcadio Reyes-Lecuona, Maria Cuevas-Rodriguez, Daniel Gonzalez-Toledo, Luis Molina-Tanco, David Poirier-Quinot, Lorenzo Picinali:
Hearing loss and hearing aid simulations for accessible user experience. Interacción 2023: 32:1-32:8 - [i4]Aidan O. T. Hogg, Mads Jenkins, He Liu, Isaac Squires, Samuel J. Cooper, Lorenzo Picinali:
HRTF upsampling with a generative adversarial network using a gnomonic equiangular projection. CoRR abs/2306.05812 (2023) - 2022
- [j13]Marco Comunità, Andrea Gerino, Lorenzo Picinali:
PlugSonic: a web- and mobile-based platform for dynamic and navigable binaural audio. EURASIP J. Audio Speech Music. Process. 2022(1): 18 (2022) - [j12]Walter Setti, Isaac Alonso-Martinez Engel, Luigi F. Cuturi, Monica Gori, Lorenzo Picinali:
The Audio-Corsi: an acoustic virtual reality-based technological solution for evaluating audio-spatial memory abilities. J. Multimodal User Interfaces 16(2): 207-218 (2022) - [j11]Lorenzo Picinali, Brian FG Katz, Michele Geronazzo, Piotr Majdak, Arcadio Reyes-Lecuona, Alessandro Vinciarelli:
The SONICOM Project: Artificial Intelligence-Driven Immersive Audio, From Personalization to Modeling [Applications Corner]. IEEE Signal Process. Mag. 39(6): 85-88 (2022) - [i3]Johan Pauwels, Lorenzo Picinali:
On The Relevance Of The Differences Between HRTF Measurement Setups For Machine Learning. CoRR abs/2212.04283 (2022) - 2021
- [j10]Deborah Vickers, Marina Salorio-Corbetto, Sandra Driver, Christine Rocca, Yuli Levtov, Kevin Sum, Bhavisha Parmar, Giorgos Dritsakis, Jordi Albanell Flores, Dan Jiang, Merle Mahon, Frances Early, Nejra van Zalk, Lorenzo Picinali:
Involving Children and Teenagers With Bilateral Cochlear Implants in the Design of the BEARS (Both EARS) Virtual Reality Training Suite Improves Personalization. Frontiers Digit. Health 3: 759723 (2021) - 2020
- [i2]Marco Comunità, Andrea Gerino, Veranika Lim, Lorenzo Picinali:
PlugSonic: a web- and mobile-based platform for binaural audio and sonic narratives. CoRR abs/2008.04638 (2020)
2010 – 2019
- 2019
- [c22]Mark Scase, Ed Griffin, Lorenzo Picinali:
Pre-Navigation via Interactive Audio Tactile Maps to Promote the Wellbeing of Visually Impaired People. dHealth 2019: 170-177 - 2018
- [c21]Nikos Frangakis, Luis Molina-Tanco, Peter Smatana, Ján Hreno, Lorenzo Picinali, Angelos Amditis, Veranika Lim:
PLUGGY: A pluggable Social Platform for Cultural Heritage Awareness and Participation. CIRA@EuroMed 2018: 21-30 - [c20]Lorenzo Picinali:
3D Tune-In: 3D-Games for Tuning and Learning About Hearing Aids. VR 2018: 836 - 2017
- [j9]Sergio Mascetti, Andrea Gerino, Cristian Bernareggi, Lorenzo Picinali:
On the Evaluation of Novel Sonification Techniques for Non-Visual Shape Exploration. ACM Trans. Access. Comput. 9(4): 13:1-13:28 (2017) - [c19]Veranika Lim, Nikos Frangakis, Luis Molina-Tanco, Lorenzo Picinali:
PLUGGY: A Pluggable Social Platform for Cultural Heritage Awareness and Participation. DCH@ICE/ITMC 2017: 117-129 - [c18]Mirabelle D'Cruz, Harshada Patel, Madeline Hallewell, Davide Salanitri, Jeena Velzen, Lorenzo Picinali:
Novel 3D games for people with and without hearing loss. VS-GAMES 2017: 175-176 - 2016
- [j8]Sergio Mascetti, Lorenzo Picinali, Andrea Gerino, Dragan Ahmetovic, Cristian Bernareggi:
Sonification of guidance data during road crossing for people with visual impairments or blindness. Int. J. Hum. Comput. Stud. 85: 16-26 (2016) - [c17]Sergio Mascetti, Chiara Rossetti, Andrea Gerino, Cristian Bernareggi, Lorenzo Picinali, Alessandro Rizzi:
Towards a Natural User Interface to Support People with Visual Impairments in Detecting Colors. ICCHP (1) 2016: 171-178 - [c16]Lorenzo Picinali, Mirabelle D'Cruz, Luca Simeone:
3D Tune-In: 3D-Games for TUNing and lEarnINg About Hearing Aids. Intelligent Environments (Workshops) 2016: 332-337 - [c15]Harshada Patel, Sue Cobb, Madeline Hallewell, Mirabelle D'Cruz, Richard M. Eastgate, Lorenzo Picinali, Stefano Tamascelli:
User Involvement in Design and Application of Virtual Reality Gamification to Facilitate the Use of Hearing Aids. iTAG 2016: 77-81 - 2015
- [j7]Liam O'Sullivan, Lorenzo Picinali, Andrea Gerino, Douglas Cawthorne:
A Prototype Audio-Tactile Map System with an Advanced Auditory Display. Int. J. Mob. Hum. Comput. Interact. 7(4): 53-75 (2015) - [c14]Andrea Gerino, Lorenzo Picinali, Cristian Bernareggi, Nicolò Alabastro, Sergio Mascetti:
Towards Large Scale Evaluation of Novel Sonification Techniques for Non Visual Shape Exploration. ASSETS 2015: 13-21 - [c13]Andrea Gerino, Lorenzo Picinali, Cristian Bernareggi, Sergio Mascetti:
Eyes-free Exploration of Shapes with Invisible Puzzle. ASSETS 2015: 425-426 - [c12]Bret Battey, Marinos Giannoukakis, Lorenzo Picinali:
Haptic Control of Multistate Generative Music Systems. ICMC 2015 - [i1]Sergio Mascetti, Lorenzo Picinali, Andrea Gerino, Dragan Ahmetovic, Cristian Bernareggi:
Sonification of guidance data during road crossing for people with visual impairments or blindness. CoRR abs/1506.07272 (2015) - 2014
- [j6]Lorenzo Picinali, Amandine Afonso, Michel Denis, Brian F. G. Katz:
Exploration of architectural spaces by blind people using auditory virtual reality for the construction of spatial knowledge. Int. J. Hum. Comput. Stud. 72(4): 393-407 (2014) - [j5]Lorenzo Picinali, Amandine Afonso, Michel Denis, Brian F. G. Katz:
Corrigendum to "Exploration of architectural spaces by blind people using auditory virtual reality for the construction of spatial knowledge" [Int. J. Hum. Comput. Studies 72 (4) (2014) 393-407]. Int. J. Hum. Comput. Stud. 72(12): 875 (2014) - [j4]Fabio Caraffini, Ferrante Neri, Lorenzo Picinali:
An analysis on separability for Memetic Computing automatic design. Inf. Sci. 265: 1-22 (2014) - [j3]Bob-Antoine Jerry Ménélas, Lorenzo Picinali, Patrick Bourdot, Brian F. G. Katz:
Non-visual identification, localization, and selection of entities of interest in a 3D environment. J. Multimodal User Interfaces 8(3): 243-256 (2014) - [c11]Lorenzo Picinali, Liam O'Sullivan, Douglas Cawthorne:
Audio Tactile Maps (ATM) System for Environmental Exploration by Visually-impaired Individuals. EuroVR 2014 - [c10]Sunday Iliya, Dylan Menzies, Ferrante Neri, Pip Cornelius, Lorenzo Picinali:
Robust impaired speech segmentation using neural network mixture model. ISSPIT 2014: 444-449 - [c9]Sunday Iliya, Ferrante Neri, Dylan Menzies, Pip Cornelius, Lorenzo Picinali:
Differential evolution schemes for speech segmentation: A comparative study. SDE 2014: 81-88 - 2013
- [c8]Fabio Caraffini, Giovanni Iacca, Ferrante Neri, Lorenzo Picinali, Ernesto Mininno:
A CMA-ES super-fit scheme for the re-sampled inheritance search. IEEE Congress on Evolutionary Computation 2013: 1123-1130 - [c7]Fabio Caraffini, Ferrante Neri, Jixiang Cheng, Gexiang Zhang, Lorenzo Picinali, Giovanni Iacca, Ernesto Mininno:
Super-fit Multicriteria Adaptive Differential Evolution. IEEE Congress on Evolutionary Computation 2013: 1678-1685 - 2012
- [c6]Lorenzo Picinali, Charalambos Chrysostomou, Huseyin Seker:
The sound of proteins. BHI 2012: 612-615 - [c5]Lorenzo Picinali, Christopher Feakes, Davide A. Mauro, Brian F. G. Katz:
Spectral Discrimination Thresholds Comparing Audio and Haptics for Complex Stimuli. HAID 2012: 131-140 - [c4]Lorenzo Picinali, Christopher Feakes, Davide A. Mauro, Brian F. G. Katz:
Tone-2 tones discrimination task comparing audio and haptics. HAVE 2012: 19-24 - 2010
- [c3]Bob Ménélas, Lorenzo Picinali, Brian F. G. Katz, Patrick Bourdot:
Audio haptic feedbacks for an acquisition task in a multi-target context. 3DUI 2010: 51-54
2000 – 2009
- 2009
- [j2]Jean-Marc Vézien, Bob Ménélas, Julien Nelson, Lorenzo Picinali, Patrick Bourdot, Mehdi Ammi, Brian F. G. Katz, Jean-Marie Burkhardt, Luc Pastur, François Lusseyran:
Multisensory VR exploration for computer fluid dynamics in the CoRSAIRe project. Virtual Real. 13(4): 257-271 (2009) - [j1]Nicolas Férey, Julien Nelson, Christine Martin, Lorenzo Picinali, Guillaume Bouyer, Alex Tek, Patrick Bourdot, Jean-Marie Burkhardt, Brian F. G. Katz, Mehdi Ammi, Catherine Etchebest, Ludovic Autin:
Multisensory VR interaction for protein-docking in the CoRSAIRe project. Virtual Real. 13(4): 273-293 (2009) - [c2]Christophe d'Alessandro, Markus Noisternig, Sylvain Le Beux, Lorenzo Picinali, Brian F. G. Katz, Christian Jacquemin, Rami Ajaj, Bertrand Planes, Nicolas Sturmel, Nathalie Delprat:
The ORA Project: Audio-Visual Live Electronics and the Pipe Organ. ICMC 2009 - 2007
- [c1]John Fariselli Young, Lorenzo Picinali, Dimitris Moraitis:
A Practice-Based Approach to using Acoustics and Technology in Musicianship Training. ICMC 2007
Coauthor Index
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last updated on 2024-10-07 22:18 CEST by the dblp team
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