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Maciej Swiechowski
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2020 – today
- 2024
- [c21]Maciej Swiechowski:
Fuzzy Utility AI for Handling Uncertainty in Video Game Bots Implementation. CEC 2024: 1-8 - 2023
- [j6]Maciej Swiechowski, Konrad Godlewski, Bartosz Sawicki, Jacek Mandziuk:
Monte Carlo Tree Search: a review of recent modifications and applications. Artif. Intell. Rev. 56(3): 2497-2562 (2023) - [c20]Jeremiasz Wolosiuk, Maciej Swiechowski, Jacek Mandziuk:
Don't Predict Counterfactual Values, Predict Expected Values Instead. AAAI 2023: 5303-5311 - 2022
- [j5]Andrzej Janusz, Daniel Kaluza, Maciej Matraszek, Lukasz Grad, Maciej Swiechowski, Dominik Slezak:
Learning multimodal entity representations and their ensembles, with applications in a data-driven advisory framework for video game players. Inf. Sci. 617: 193-210 (2022) - [c19]Marek Grzegorowski, Andrzej Janusz, Stanislaw Lazewski, Maciej Swiechowski, Monika Jankowska:
Prescriptive Analytics for Optimization of FMCG Delivery Plans. IPMU (2) 2022: 44-53 - [i5]Maciej Swiechowski:
Deep Learning and Artificial General Intelligence: Still a Long Way to Go. CoRR abs/2203.14963 (2022) - 2021
- [c18]Maciej Matraszek, Andrzej Janusz, Maciej Swiechowski, Dominik Slezak:
Predicting Victories in Video Games - IEEE BigData 2021 Cup Report. IEEE BigData 2021: 5664-5671 - [c17]Maciej Swiechowski, Tomasz Tajmajer:
A Practical Solution to Handling Randomness and Imperfect Information in Monte Carlo Tree Search. FedCSIS 2021: 101-110 - [c16]Maciej Swiechowski:
A crossover that matches diverse parents together in evolutionary algorithms. GECCO Companion 2021: 233-234 - [c15]Maciej Swiechowski, Daniel Lewinski, Rafal Tyl:
Combining Utility AI and MCTS Towards Creating Intelligent Agents in Video Games, with the Use Case of Tactical Troops: Anthracite Shift. SSCI 2021: 1-8 - [i4]Maciej Swiechowski, Konrad Godlewski, Bartosz Sawicki, Jacek Mandziuk:
Monte Carlo Tree Search: A Review of Recent Modifications and Applications. CoRR abs/2103.04931 (2021) - [i3]Maciej Swiechowski:
A Crossover That Matches Diverse Parents Together in Evolutionary Algorithms. CoRR abs/2105.03680 (2021) - 2020
- [c14]Maciej Swiechowski, Dominik Slezak:
Introducing LogDL - Log Description Language for Insights from Complex Data. FedCSIS 2020: 145-154 - [c13]Maciej Swiechowski:
Game AI Competitions: Motivation for the Imitation Game-Playing Competition. FedCSIS 2020: 155-160
2010 – 2019
- 2018
- [c12]Maciej Swiechowski, Tomasz Tajmajer, Andrzej Janusz:
Improving Hearthstone AI by Combining MCTS and Supervised Learning Algorithms. CIG 2018: 1-8 - [c11]Andrzej Janusz, Tomasz Tajmajer, Maciej Swiechowski, Lukasz Grad, Jacek Puczniewski, Dominik Slezak:
Toward an Intelligent HS Deck Advisor: Lessons Learned from AAIA'18 Data Mining Competition. FedCSIS 2018: 189-192 - [c10]Maciej Swiechowski, Dominik Slezak:
Granular Games in Real-Time Environment. ICDM Workshops 2018: 462-469 - [c9]Maciej Swiechowski, Dominik Slezak:
Grail: A Framework for Adaptive and Believable AI in Video Games. WI 2018: 762-765 - [i2]Maciej Swiechowski, Tomasz Tajmajer, Andrzej Janusz:
Improving Hearthstone AI by Combining MCTS and Supervised Learning Algorithms. CoRR abs/1808.04794 (2018) - 2017
- [j4]Jacek Mandziuk, Maciej Swiechowski:
UCT in Capacitated Vehicle Routing Problem with traffic jams. Inf. Sci. 406: 42-56 (2017) - [c8]Andrzej Janusz, Tomasz Tajmajer, Maciej Swiechowski:
Helping AI to Play Hearthstone: AAIA'17 Data Mining Challenge. FedCSIS 2017: 121-125 - [c7]Jacek Mandziuk, Maciej Swiechowski:
Swarm Intelligence in Solving Stochastic Capacitated Vehicle Routing Problem. ICAISC (2) 2017: 543-552 - [i1]Andrzej Janusz, Maciej Swiechowski, Tomasz Tajmajer:
Helping AI to Play Hearthstone: AAIA'17 Data Mining Challenge. CoRR abs/1708.00730 (2017) - 2016
- [j3]Maciej Swiechowski, Jacek Mandziuk:
Fast interpreter for logical reasoning in general game playing. J. Log. Comput. 26(5): 1697-1727 (2016) - [j2]Maciej Swiechowski, Jacek Mandziuk, Yew-Soon Ong:
Specialization of a UCT-Based General Game Playing Program to Single-Player Games. IEEE Trans. Comput. Intell. AI Games 8(3): 218-228 (2016) - [c6]Jacek Mandziuk, Maciej Swiechowski:
Simulation-based approach to Vehicle Routing Problem with traffic jams. SSCI 2016: 1-8 - [c5]Maciej Swiechowski, Janusz Kacprzyk, Slawomir Zadrozny:
A novel game playing based approach to the modeling and support of consensus reaching in a group of agents. SSCI 2016: 1-8 - [p1]Maciej Swiechowski, Jacek Mandziuk:
A Hybrid Approach to Parallelization of Monte Carlo Tree Search in General Game Playing. Challenging Problems and Solutions in Intelligent Systems 2016: 199-215 - 2014
- [j1]Maciej Swiechowski, Jacek Mandziuk:
Self-Adaptation of Playing Strategies in General Game Playing. IEEE Trans. Comput. Intell. AI Games 6(4): 367-381 (2014) - [c4]Maciej Swiechowski, Jacek Mandziuk:
Prolog versus specialized logic inference engine in General Game Playing. CIG 2014: 1-8 - [c3]Maciej Swiechowski, Jacek Mandziuk:
Specialized vs. Multi-game Approaches to AI in Games. IEEE Conf. on Intelligent Systems (1) 2014: 243-254 - 2012
- [c2]Jacek Mandziuk, Maciej Swiechowski:
Generic Heuristic Approach to General Game Playing. SOFSEM 2012: 649-660 - 2010
- [c1]Joanna Porter-Sobieraj, Maciej Swiechowski:
Fast and Accurate Machined Surface Rendering Using an Octree Model. ICCVG (2) 2010: 276-283
Coauthor Index
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last updated on 2024-08-23 19:22 CEST by the dblp team
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