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PsychNology Journal, Volume 1
Volume 1, Number 1, 2003
- Luciano Gamberini, Anna Spagnolli, Giuseppe Riva:
Preface. 4 - Anna Spagnolli, Luciano Gamberini, Daniele Gasparini:
Breakdown analysis. 5-17 - Giuseppe Riva:
Web Usability Revisited: A Situated Approach. 18-27
- Marco Casarotti, Luca Filipponi, Luca Pieti, Riccardo Sartori:
Educational interaction in distance learning. 28-38 - Carlos Ruggeroni:
Ethical aspects on children uses of IT. 39-56 - Pietro Guardini:
Virtual Unreality of Videogames. 57-70
Volume 1, Number 2, 2003
- Luciano Gamberini, Anna Spagnolli, Giuseppe Riva:
Preface. 74 - Andrea Gaggioli, Marco Vettorello, Giuseppe Riva:
From Cyborgs to Cyberbodies: The Evolution of the Concept of Techno-Body in Modern Medicine. 75-86 - Aarón Alzola Romero:
WHOIS? Identity: Collectivity and the Self in IRC. 87-130 - Luciano Gamberini, Anna Spagnolli:
Display Techniques and Methods for Cross-medial Data Analysis. 131-140
- Mariano Alcañiz Raya, Rosa María Baños, Cristina Botella, Beatriz Rey:
The EMMA Project: Emotions as a Determinant of Presence. 141-150 - Cecilia Sik-Lányi:
Optimization of computer presented information for left-handed observers. 151-163 - Paolo Pretto, Sergio Roncato, Gennaro Monacelli, Luciano Gamberini:
Testing driver's comfort in virtual environments. 164-175 - Stéphane Roy:
State of the art of virtual reality therapy (VRT) in phobic disorders. 176-183
Volume 1, Number 3, 2003
- John A. Waterworth:
Preface. 186-187 - Eva Lindh Waterworth, Marcus Häggkvist, Kalle Jalkanen, Sandra Olsson, John A. Waterworth, Henrik Wimelius:
The Exploratorium: An Environment To Explore Your Feelings. 189-201 - Ryoko Fukuda, Heiner Bubb:
Eye tracking study on Web-use: Comparison between younger and elderly users in case of search task with electronic timetable service. 202-228 - Alex Carmichael, Helen Petrie, Fraser Hamilton, Jonathan Freeman:
The Vista Project: Broadening Access To Digital TV Electronic Programme Guides. 229-241 - Elena García-Barriocanal, Miguel-Ángel Sicilia:
User Interface Tactics in Ontology-Based Information Seeking. 242-255 - Vera Lúcia Menezes de Oliveira e Paiva:
Feedback In The Virtual Environment. 256-282
- Xavier Rétaux:
Presence in the environment: theories, methodologies and applications to video games. 283-309 - Gianluca Castelnuovo, Corrado Lo Priore, Davide Liccione, Giuseppina Cioffi:
Virtual Reality based tools for the rehabilitation of cognitive and executive functions: the V-STORE. 310-325
Volume 1, Number 4, 2003
- John A. Waterworth:
Preface. 329 - Fabrizio Beverina, Giorgio Palmas, Stefano Silvoni, Francesco Piccione, Silvio Giove:
User adaptive BCIs: SSVEP and P300 based interfaces. 331-354 - Jane Lessiter, Jonathan Freeman, Robert Davis, Andrew Dumbreck:
Helping Viewers Press the Right Buttons: Generating Intuitive Labels for Digital Terrestrial TV remote controls. 355-377 - Iwona Jastrzebska-Fraczek, Heiner Bubb:
Software Design and Evaluation by Ergonomics Knowledge and Intelligent Design System (EKIDES). 378-390 - Rainer Breite, Hannu Vanharanta:
Evaluating Collaboration and Core Competence in a Virtual Enterprise. 391-399 - Miki Namatame, Makoto Kobayashi, Akira Harada:
A Case Study for Reaching Web Accessibility Guidelines for the Hearing-Impaired. 400-409
- John A. Waterworth:
Virtual Realisation: Supporting Creative Outcomes in Medicine and Music. 410-427
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