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International Journal of Creative Interfaces and Computer Graphics, Volume 9
Volume 9, Number 1, 2018
- Rui Nóbrega, João Jacob, António Coelho, João Ribeiro, Jessika Weber, Soraia Ferreira:
Leveraging Pervasive Games for Tourism: An Augmented Reality Perspective. 1-14 - Anabela Marto, António Augusto de Sousa:
Mobile AR Performance Issues in a Cultural Heritage Environment. 15-31 - Tiago Martins, Daniel Gonçalves, Sandra Gama:
Visualizing Historical Patterns in Large Educational Datasets. 32-48 - Rui António, Bruno Mendes da Silva, João M. F. Rodrigues, Mirian Nogueira Tavares:
The Lives of Others: An Interactive Installation. 49-58
Volume 9, Number 2, 2018
- Tiago Nascimento, Sandra Pereira Gama:
FishEye - An Integrated Marine Species' Visualization. 1-17 - Paula Alexandra Silva, Roxanne Leitão, Maureen K. Kerwin:
Tap and Swipe Activity Zones on Smartphones for Novice Older Adults. 18-39 - Paulo C. Brito, Elizabeth Simão Carvalho:
Depth Maps and Deep Learning for Facial Analysis. 40-51 - Isabel Carvalho, José Bidarra, Carla Porto:
FeelOpo: An Interactive Installation to Explore the "Beat of Oporto". 52-62
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