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Entertainment Computing, Volume 13
Volume 13, March 2016
- Brian Allen, Taylor Hanley, Bas Rokers, C. Shawn Green:
Visual 3D motion acuity predicts discomfort in 3D stereoscopic environments. 1-9 - Aniket Nagle, Peter Wolf, Robert Riener:
Towards a system of customized video game mechanics based on player personality: Relating the Big Five personality traits with difficulty adaptation in a first-person shooter game. 10-24 - Saiqa Aleem, Luiz Fernando Capretz, Faheem Ahmed:
Empirical investigation of key business factors for digital game performance. 25-36
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