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Digital Creativity, Volume 19
Volume 19, Number 1, 2008
- Lone Malmborg:
Editorial. 1-2
- Gil Weinberg
:
The Beatbug - evolution of a musical controller. 3-18 - Elisa Giaccardi
, Gerhard Fischer:
Creativity and evolution: a metadesign perspective. 19-32 - Paul Cleveland:
Aesthetics and complexity in digital layout systems. 33-50 - Peter von Buelow:
Suitability of genetic based exploration in the creative design process. 51-61 - Bruno Herbelin
, Sebastien Lasserre, Ján Cíger:
Flying Cities: building a 3D world from vocal input. 62-72
- Anker Helms Jørgensen:
Book Review. 73
Volume 19, Number 2, 2008
- Juraj Kojs, Stefania Serafin
:
Augmenting sonic reality. Cyberinstruments designed with digital waveguides. 77-90 - Kuen-Meau Chen, Siu-Tsen Shen
, Stephen D. Prior:
Using music and motion analysis to construct 3D animations and visualisations. 91-104 - Tim Ahrens:
A Multiple Master based method for scaling glyphs without changing the stroke characteristics. 105-123 - Sita Popat
, Scott Palmer
:
Embodied interfaces: dancing with digital sprites. 125-137
- Derek Hales:
Call for papers: special issue of Digital Creativity: Networks, spaces, objects: 'a thing is a thing in as much as it things'. 139
Volume 19, Number 3, 2008
- Eva Petersson
:
Editorial. 141-144 - Staffan Selander
:
Designs for learning and ludic engagement. 145-152 - Lieselotte van Leeuwen, Diane Westwood:
Adult play, psychology and design. 153-161 - Ryoko Ueoka, Michitaka Hirose:
SoundTag: children's interactive play based upon RFID employed wearable computer. 162-173 - Mathieu Gielen:
Exploring the child's mind - contextmapping research with children. 174-184 - Patrice Chazerand, Catherine Geeroms:
The business of playing games: players as developers and entrepreneurs. 185-193 - Phil Ellis, Lieselotte van Leeuwen, Kenneth Brown
:
Visual-music vibrations. 194-202 - Ceri Williams:
Creative engagement in interactive immersive environments. 203-211 - Luís Miguel Girão:
Audiovisual Study for Bodies in a Sensory Space - III. 212-213 - Luís Miguel Girão:
Cooperation Game. 214-215
Volume 19, Number 4, 2008
- Hanna Landin:
Digital myths and delusions: an approach to investigate interaction aesthetics. 217-232 - Tuck Wah Leong
, Frank Vetere
, Steve Howard:
Abdicating choice: the rewards of letting go. 233-243
- Sue Gollifer:
Reviwe of: Artist Space SIGGRAPH 2008 Editorial. 245-264
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