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6th Web3D 2001: Paderborn, Germany
- Stephan Diehl, Michael V. Capps:
Proceedings of the Sixth International Conference on 3D Web Technology, Web3D 2001, Paderbon, Germany, February 19-22, 2001. ACM 2001, ISBN 1-58113-339-1 - Chris Marrin, Rob Myers, Jim Kent, Peter Broadwell:
Steerable media: interactive television via video synthesis. 7-14 - Gaspard Breton, Christian Bouville, Danielle Pelé:
FaceEngine a 3D facial animation engine for real time applications: a 3D facial animation engine for real time applications. 15-22 - Johannes Behr, Marc Alexa:
Volume visualization in VRML. 23-27 - Akira Wakita, Takamichi Hayashi, Takashi Kanai, Hiroaki Chiyokura:
Using lattice for web-based medical applications. 29-34 - Efi Fogel, Daniel Cohen-Or, Revital Ironi, Tali Zvi:
A web architecture for progressive delivery of 3D content. 35-41 - Richard Southern, Simon J. Perkins, Barry Steyn, Alan Muller, Patrick C. Marais, Edwin H. Blake:
A stateless client for progressive view-dependent transmission. 43-50 - Pierre Cubaud, Alexandre Topol:
A VRML-based user interface for an online digitalized antiquarian collection. 51-59 - Tereza G. Kirner, Claudio Kirner, André Luiz Satoshi Kawamoto, Jefferson Cantão, Aloísio Pinto, Raul Sidnei Wazlawick:
Development of a collaborative virtual environment for educational applications. 61-68 - Frédéric Boussinot, Jean-Ferdy Susini, Frédéric Dang Tran, Laurent Hazard:
A reactive behavior framework for dynamic virtual worlds. 69-75 - Alex van Ballegooij, Anton Eliëns:
Navigation by query in virtual worlds. 77-83 - Bing-Yu Chen, Tomoyuki Nishita:
jGL and its applications as a Web3D platform. 85-92 - Sandy Ressler, Brian Antonishek, Qiming Wang, Afzal Godil:
Integrating active tangible devices with a synthetic environment for collaborative engineering. 93-100 - Richter A. Rafey, Simon Gibbs, Michael Hoch, Hubert Lê Van Gông, Sidney W. Wang:
Enabling custom enhancements in digital sports broadcasts. 101-107 - Christian Babski, Patrick Keller:
rhizoreality.mu. 109-116 - Peter Blanchebarbe, Stephan Diehl:
A framework for component based model acquisition and presentation using Java 3D. 117-125 - Ralf Dörner, Paul Grimm:
Customizable interactions in 3D Web applications with meta beans. 127-134
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