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1st SIVE@VR 2014: Minneapolis, MN, USA
- IEEE VR Workshop: Sonic Interaction in Virtual Environments, SIVE@VR 2014, Minneapolis, MN, USA, March 29, 2014. IEEE Computer Society 2014, ISBN 978-1-4799-5781-1
- Francesco Grani, Stefania Serafin, Ferran Argelaguet, Valérie Gouranton, Marwan Badawi, Ronan Gaugne, Anatole Lécuyer:
Audio-visual attractors for capturing attention to the screens when walking in CAVE systems. 3-6 - Laurent S. R. Simon, Florian Nouviale, Ronan Gaugne, Valérie Gouranton:
Sonic interaction with a virtual orchestra of factory machinery. 7-12 - Dominik Rausch, Bernd Hentschel, Torsten W. Kuhlen:
Efficient modal sound synthesis on GPUs. 13-18 - Florent Berthaut, Victor Zappi, Dario Mazzanti:
Scenography of immersive virtual musical instruments. 19-24 - Christian Heinrichs, Andrew P. McPherson:
Mapping and interaction strategies for performing environmental sound. 25-30 - Kyla A. McMullen:
The potentials for spatial audio to convey information in virtual environments. 31-34 - Norberto Degara, Thimmaiah Kuppanda, Timothy Neate, Jiajun Yang, Andres Villa Torres:
Reproducible sonification for virtual navigation. 35-40 - Ravish Mehra, Dinesh Manocha:
Wave-based sound propagation for VR applications. 41-46
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