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50th SIGGRAPH 2023: Los Angeles, CA, USA - Courses
- Erik Brunvand:
ACM SIGGRAPH 2023 Courses, SIGGRAPH 2023, Los Angeles, CA, USA, August 6-10, 2023. ACM 2023 - Chris Wyman, Markus Kettunen, Daqi Lin, Benedikt Bitterli, Cem Yuksel, Wojciech Jarosz, Pawel Kozlowski:
A Gentle Introduction to ReSTIR Path Reuse in Real-Time. 1:1-1:38 - Mike Bailey:
A Whirlwind Introduction to Computer Graphics. 2:1-2:49 - Andrew S. Glassner:
An Introduction to Quantum Computing. 3:1-3:65 - Baoquan Liu, Minxuan Wang, Yifan Yang, Yuewei Shao:
Building a Real-Time System on GPUs for Simulation and Rendering of Realistic 3D Liquid in Video Games. 4:1-4:23 - Alankar Kotwal, Florian Willomitzer, Ioannis Gkioulekas:
Computational Interferometric Imaging. 5:1 - Tao Du:
Deep Learning for Physics Simulation. 6:1-6:25 - Chenlin Meng, Jiaming Song, Shuang Li, Jun-Yan Zhu, Stefano Ermon, Tsung-Yi Lin, Chen-Hsuan Lin, Karsten Kreis:
SIGGRAPH 2023 Course on Diffusion Models. 7:1-7:113 - Stephanie Wang, Mohammad Sina Nabizadeh, Albert Chern:
Exterior Calculus in Graphics: Course Notes for a SIGGRAPH 2023 Course. 8:1-8:126 - Rajesh Sharma, Mia Tang:
Machine Learning & Neural Networks. 9:1-9:130 - Towaki Takikawa, Shunsuke Saito, James Tompkin, Vincent Sitzmann, Srinath Sridhar, Or Litany, Alex Yu:
Neural Fields for Visual Computing: SIGGRAPH 2023 Course. 10:1-10:227 - Ken Museth, Jeff Lait, Dan Bailey, Nick Avramoussis, Andre Pradhana, Gregory Hurst, Jeff Budsberg, Gergely Klár:
OpenVDB. 11:1 - Marc Droske, Johannes Hanika, Jirí Vorba, Andrea Weidlich, Manuele Sabbadin:
Path tracing in Production: The Path of Water. 12:1-12:66 - Seung-Hwan Baek, Ramesh Raskar, Jinwei Ye, Akshat Dave, Achuta Kadambi, Huaijin George Chen:
Polarization-Based Visual Computing. 13:1 - Benjamin Kenwright:
Real-Time Ray-Tracing with Vulkan for the Impatient. 14:1-14:244 - Aaron Marcus:
Rockets, Robots, and AI: Lessons Learned from Science-Fiction Movies and TV for HCI/UX. 15:1-15:34 - Mitch Prater:
Shader Writing in Open Shading Language. 16:1-16:113 - Jason Lawrence, Ye Pan, Dan B. Goldman, Rachel McDonnell, Carol O'Sullivan, Dave Luebke, Koki Nagano, Michael Zollhöfer, Jason M. Saragih:
State of the Art in Telepresence (Part 1). 17:1-17:132 - David Luebke:
Opportunities for AI-Mediated 3D Telepresence. 18:1-18:220 - Mike Bailey:
The Vulkan Computer Graphics API. 19:1-19:158 - Christian López Barrón, Chris Rydalch, Neil Hazzard, Nick Porcino, Paolo Emilio Selva, Emily Vo:
USD in Production. 20:1-20:178 - Benjamin Kenwright:
Web Programming Using the WebGPU API. 21:1-21:184 - Craig Caldwell:
SIGGRAPH 2023 - Course Notes What We Talk About, When We Talk About Story. 22:1-22:15
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