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SIGGRAPH Asia 2016: Macao - Posters
- Johannes Kopf, Phillip Chi-Wing Fu:
SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters. ACM 2016, ISBN 978-1-4503-4540-8
Animation
- Ruei-Che Ho, Sai-Keung Wong, Yi-Hung Chou, Guan-Wen Lin, Tsung-Yu Tsai, Po-Han Huang, Yu-Shuen Wang:
An authoring framework for time dependent crowd simulation. 1 - Ning Xie, Tianye Yuan, Ni Chen, Xin Zhou, Yu Wang, Xiaohua Zhang:
Rapid DCT-based LipSync generation algorithm for game making. 2 - Masanobu Yamamoto, Ryohei Suzuki:
Does action have to relate to speech? 3
Hardware
- Naoto Yoshida, Kaede Ueno, Yusuke Naka, Tomoko Yonezawa:
Virtual ski jump: illusion of slide down the slope and gliding. 4 - Chieh-Ming Chang, Szu-Chuang Li, Yennun Huang:
Crowdsensing traces visualization in bluetooth beacon-based sensor network using wearable device. 5 - Kaede Ueno, Naoto Yoshida, Tomoko Yonezawa:
Groveling on the wall: interactive VR attraction using gravity illusion. 6 - Kazuki Takazawa, Kenta Suzuki, Shinji Sakamoto, Ryuichiro Sasaki, Yoshikuni Hashimoto, Yoichi Ochiai:
Leaked light field from everyday material: designing material property remained light-field display. 7 - Pierre-Yves Laffont, Tobias Martin, Markus H. Gross, Wei De Tan, C. T. Lim, Affa Au, Rick Wong:
Rectifeye: a vision-correcting system for virtual reality. 8 - Xiangwen Xiong, Wei Li:
Antigravity and following VR, AR & MR system for spatial interaction. 9
Imaging and video
- Rasmus Ramsbøl Jensen, Jannik Boll Nielsen:
Atomic stretch: optimally bounded real-time stretching and beyond. 10 - Nobuhiko Mukai, Tomoki Shibamori, Youngha Chang:
Profile recognition based on co-training. 11 - Ishtiaq Rasool Khan, Muhammad Murtaza Khan:
A simple de-ghosting algorithm for HDRI. 12 - Suguru Gocho, Toshiaki Yamanouchi, Teluhiko Hilano, Kazuhisa Yanaka:
Four-plane depth-fused 3D display using single flat panel display. 13 - Kuang-Yu Pan, Yung-Yu Chuang:
Continuous zoom with two fixed-focal-length lens. 14 - Junyong Lee, Seungyong Lee:
Hallucination from noon to night images using CNN. 15 - Yu Zhang, Shiguang Liu:
Effective underexposed video enhancement via optimal fusion. 16
Interaction
- Koji Morishita, Hiroaki Yanagisawa, Hisashi Noda:
Intuitive control for moving drones. 17 - Toshikazu Ohshima, Ryuki Shibata, Hotaru Edamoto, Nozomi Tatewaki:
Virtual ISU: locomotion interface for immersive VR experience in seated position (1). 18 - Mie Sato, Daiki Ebihara, Sota Suzuki, Sho Kato:
An AR system on manipulating a virtual object with a bare hand. 19 - Akihiro Matsuura, Masato Ohno, Hiroki Tone:
Stick and roll: a physical interactive system using curved displays and rolling batons. 20 - Sijia Tao, Alain Lioret:
Plant feedback on environmental changes and human interactions. 21
Methods and applications
- Weize Quan, Dong-Ming Yan, Jianwei Guo, Weiliang Meng, Xiaopeng Zhang:
Maximal poisson-disk sampling via sampling radius optimization. 22 - Ran Yi, Chenming Wu, Yong-Jin Liu, Charlie C. L. Wang:
RoboDLP: large object 3D printing using robotic arm. 23 - Naoya Makibuchi, Haruhisa Kato, Masaru Sugano:
Field of view extension for augmented reality on binocular optical see-through head-mounted displays. 24 - Yiping Meng, Fan Tang, Weiming Dong, Xiaopeng Zhang:
Optimal character composing for Chinese calligraphic artwork. 25 - Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, Yoichi Ochiai:
Gushed light field: design method for aerosol-based fog display. 26 - Yuzu Saijo, Kenta Suzuki, Nobutaka Ito, Amy Koike, Yoichi Ochiai:
Human coded orchestra: a system for extemporary group singing performance. 27 - Takafumi Higashi, Hideaki Kanai:
Instruction for paper-cutting: a system for learning experts' knife pressure. 28 - Chen-Chi Hu, Ming-Te Chi:
A detachable mortise-tenon structure in 3D cubic style modeling system. 29 - Naoki Kita, Kazunori Miyata:
Cube art. 30 - Dawar Khan, Dong-Ming Yan, Yiqun Wang, Juntao Ye, Xiaopeng Zhang:
Obtuse triangle removal for 2D mesh generation. 31 - Yi-Chieh Wu, Shu-Hsuan Hsu, Ming-Te Chi, Wen-Hung Liao:
2.5D stylized application using anisotropic reaction-diffusion. 32 - Shankar Setty, Himanshu Shekhar, Uma Mudenagudi:
Region of interest (ROI) based 3D inpainting. 33 - Fei Wang, Shujin Lin, Hefeng Wu, Ruomei Wang, Xiaonan Luo:
Data-driven method for sketch-based 3D shape retrieval based on user similar draw-style recommendation. 34 - Amy Koike, Satoshi Hashizume, Mose Sakashita, Yuki Kimura, Daitetsu Sato, Keita Kanai, Yoichi Ochiai:
Syringe-worked mermaid: computational fabrication and stabilization method for cartesian diver. 35 - Seungmin Chung, YimKyoung Shin, Hyim-Jung Yu, Sung Wook Hong:
Educational contents for kids' app. based on Henri-Matisse's cut-out works. 36 - Ayaka Ebisu, Satoshi Hashizume, Kenta Suzuki, Akira Ishii, Mose Sakashita, Yoichi Ochiai:
Stimulated percussions: techniques for controlling human as percussive musical instrument by using electrical muscle stimulation. 37 - Min Liu, Yifei Shi, Lintao Zheng, Yueshan Xiong, Kai Xu:
Volumetric spatial transformer network for object recognition. 38
Modeling
- Byeongjoo Ahn, Junghyun Cho, Taekyung Yoo, Ig-Jae Kim:
Reduced illumination patterns for acquisition of specular and diffuse normal maps. 39 - Yoon-Seok Choi, Soonchul Jung, Jae Woo Kim, Jin-Seo Kim:
3D stencil face relievo making system. 40 - Ryuji Hirayama, Atsushi Shiraki, Hirotaka Nakayama, Takashi Kakue, Tomoyoshi Shimobaba, Tomoyoshi Ito:
3-D crystal with a curved surface projecting multiple 2-D images. 41
Multimedia
- Hua Zhang, Xiaochun Cao:
Magic pencil: generalized sketch inversion via generative adversarial nets. 42
Rendering
- Petr Vévoda, Jaroslav Krivánek:
Adaptive direct illumination sampling. 43 - Jin-Hong Park, Jeong-Ho Woo, Jongsup Baek:
Simple half frame forwarding (HFF-S): frame-rate up conversion for tiled rendering GPU. 44 - Jin-Woo Kim, Jinhong Park, Jongsup Baek, Jung-Min Kim, Tack-Don Han:
Efficient asynchronous BVH reconstruction with vertex prediction. 45 - Sunho Ki, Jinhong Park, Jeong-Ho Woo, Yeongkyu Lim, Chulho Shin:
Effective stereoscopic rendering for mobile VR. 46 - Minkyu Kim, Byeongjun Choi, Sunho Ki, Jinhong Park, Jae-Ho Nah, Daleon Kim, Chulho Shin:
Cost-effective frame rate control for mobile GPUs. 47
Virtual environments
- Naoki Hashimoto, Takamitsu Goto:
Free-viewpoint photometric compensation. 48 - Sung-Uk Jung, Hyunwoo Cho, Hyung-Keun Jee:
An AR-based safety training assistant in disaster for children. 49
Visualization
- Tatiana Kartashova, Susan F. te Pas, Huib de Ridder, Sylvia C. Pont:
Visualizations of perceptually relevant light parameters. 50 - Shao-Wei Yen, Chih-Kuo Yeh, Charles C. Morace, Sheng-Yuan Chen, Shih-Syun Lin, Chia-Hsiang Chen, Tong-Yee Lee:
Content enhanced word art with depth perception. 51 - Akira Takeuchi, Hiromitsu Fujii, Atsushi Yamashita, Masayuki Tanaka, Ryuho Kataoka, Yoshizumi Miyoshi, Masatoshi Okutomi, Hajime Asama:
3D visualization of aurora considering the physical characteristics. 52 - Guanyu Lian, Yanli Wang, Kang Zhang, Li Yao:
An attempt in modeling Picasso's cubism style. 53
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