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24th SIGGRAPH 1997: Los Angeles, CA, USA
- G. Scott Owen, Turner Whitted, Barbara Mones-Hattal:
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1997, Los Angeles, CA, USA, August 3-8, 1997. ACM 1997, ISBN 0-89791-896-7 - G. Scott Owen, Barbara Mones-Hattal, Turner Whitted:
Steven A. Coons award for outstanding creative contributions to computer graphics: James Foley. 10 - G. Scott Owen, Barbara Mones-Hattal, Turner Whitted:
Computer graphics achievement award: Przemyslaw Prusinkiewicz. 11 - Randy F. Pausch, Dennis Proffitt, George H. Williams:
Quantifying immersion in virtual reality. 13-18 - Mark R. Mine, Frederick P. Brooks Jr., Carlo H. Séquin:
Moving objects in space: exploiting proprioception in virtual-environment interaction. 19-26 - Lichan Hong, Shigeru Muraki, Arie E. Kaufman, Dirk Bartz, Taosong He:
Virtual voyage: interactive navigation in the human colon. 27-34 - Richard W. Bukowski, Carlo H. Séquin:
Interactive simulation of fire in virtual building environments. 35-44 - Bruce Walter, Gün Alppay, Eric P. Lafortune, Sebastian Fernandez, Donald P. Greenberg:
Fitting virtual lights for non-diffuse walkthroughs. 45-48 - Alexander Keller:
Instant radiosity. 49-56 - George Drettakis, François X. Sillion:
Interactive update of global illumination using a line-space hierarchy. 57-64 - Eric Veach, Leonidas J. Guibas:
Metropolis light transport. 65-76 - Hansong Zhang, Dinesh Manocha, Tom Hudson, Kenneth E. Hoff III:
Visibility culling using hierarchical occlusion maps. 77-88 - Frédo Durand, George Drettakis, Claude Puech:
The visibility skeleton: a powerful and efficient multi-purpose global visibility tool. 89-100 - Matt Pharr, Craig E. Kolb, Reid Gershbein, Pat Hanrahan:
Rendering complex scenes with memory-coherent ray tracing. 101-108 - Victoria Interrante:
Illustrating surface shape in volume data via principal direction-driven 3D line integral convolution. 109-116 - Eric P. Lafortune, Sing-Choong Foo, Kenneth E. Torrance, Donald P. Greenberg:
Non-linear approximation of reflectance functions. 117-126 - Dan B. Goldman:
Fake fur rendering. 127-134 - Joe Geigel
, F. Kenton Musgrave:
A model for simulating the photographic development process on digital images. 135-142 - James A. Ferwerda, Peter Shirley, Sumanta N. Pattanaik, Donald P. Greenberg:
A model of visual masking for computer graphics. 143-152 - Jessica K. Hodgins, Nancy S. Pollard
:
Adapting simulated behaviors for new characters. 153-162 - Ferdi Scheepers, Richard E. Parent, Wayne E. Carlson, Stephen F. May:
Anatomy-based modeling of the human musculature. 163-172 - Jane Wilhelms, Allen Van Gelder:
Anatomically based modeling. 173-180 - Nick Foster, Dimitris N. Metaxas:
Modeling the motion of a hot, turbulent gas. 181-188 - Hugues Hoppe:
View-dependent refinement of progressive meshes. 189-198 - David P. Luebke, Carl Erikson:
View-dependent simplification of arbitrary polygonal environments. 199-208 - Michael Garland, Paul S. Heckbert:
Surface simplification using quadric error metrics. 209-216 - Jovan Popovic, Hugues Hoppe:
Progressive simplicial complexes. 217-224 - Youichi Horry
, Ken-ichi Anjyo, Kiyoshi Arai:
Tour into the picture: using a spidery mesh interface to make animation from a single image. 225-232 - Jed Lengyel, John M. Snyder:
Rendering with coherent layers. 233-242 - Daniel N. Wood, Adam Finkelstein, John F. Hughes, Craig E. Thayer, David Salesin:
Multiperspective panoramas for cel animation. 243-250 - Richard Szeliski, Heung-Yeung Shum:
Creating full view panoramic image mosaics and environment maps. 251-258 - Denis Zorin, Peter Schröder, Wim Sweldens:
Interactive multiresolution mesh editing. 259-268 - Ari Rappoport, Steven N. Spitz:
Interactive Boolean operations for conceptual design of 3-D solids. 269-278 - Barton T. Stander, John C. Hart:
Guaranteeing the topology of an implicit surface polygonization for interactive modeling. 279-286 - Ravi Ramamoorthi, Alan H. Barr:
Fast construction of accurate quaternion splines. 287-292 - John S. Montrym, Daniel R. Baum, David L. Dignam, Christopher J. Migdal:
InfiniteReality: a real-time graphics system. 293-302 - Mark S. Peercy, John Airey, Brian Cabral:
Efficient bump mapping hardware. 303-306 - Stephanie Winner, Michael Kelley, Brent Pease, Bill Rivard, Alex Yen:
Hardware accelerated rendering of antialiasing using a modified a-buffer algorithm. 307-316 - Antonio Elias Fabris, A. Robin Forrest:
Antialiasing of curves by discrete pre-filtering. 317-326 - Maneesh Agrawala, Andrew C. Beers, Ian McDowall, Bernd Fröhlich, Mark T. Bolas, Pat Hanrahan:
The two-user Responsive Workbench: support for collaboration through individual views of a shared space. 327-332 - Greg Welch
, Gary Bishop:
SCAAT: incremental tracking with incomplete information. 333-344 - Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib:
The haptic display of complex graphical environments. 345-352 - Christoph Bregler, Michele Covell, Malcolm Slaney
:
Video Rewrite: driving visual speech with audio. 353-360 - Jeremy S. De Bonet:
Multiresolution sampling procedure for analysis and synthesis of texture images. 361-368 - Paul E. Debevec, Jitendra Malik:
Recovering high dynamic range radiance maps from photographs. 369-378 - Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi:
Object shape and reflectance modeling from observation. 379-387 - Joe Marks, Brad Andalman, Paul A. Beardsley, William T. Freeman, Sarah F. Gibson, Jessica K. Hodgins, T. Kang, Brian Mirtich, Hanspeter Pfister
, Wheeler Ruml
, Kathy Ryall, Joshua E. Seims, Stuart M. Shieber:
Design galleries: a general approach to setting parameters for computer graphics and animation. 389-400 - Michael Salisbury, Michael T. Wong, John F. Hughes, David Salesin:
Orientable textures for image-based pen-and-ink illustration. 401-406 - Peter Litwinowicz:
Processing images and video for an impressionist effect. 407-414 - Lee Markosian, Michael A. Kowalski, Daniel Goldstein, Samuel J. Trychin, John F. Hughes, Lubomir D. Bourdev:
Real-time nonphotorealistic rendering. 415-420 - Cassidy J. Curtis
, Sean E. Anderson, Joshua E. Seims, Kurt W. Fleischer, David Salesin:
Computer-generated watercolor. 421-430 - Bill Kolomyjec, Justine Cassell, Yasmin B. Kafai, Mary Williamson:
The implications of a theory of play for the design of computer toys (panel). 431-433 - Demetri Terzopoulos, Barbara Mones-Hattal, Beth Hofer, Frederic I. Parke, Doug Sweetland, Keith Waters:
Facial animation: past, present and future (panel). 434-436 - David E. Breen, Jeffrey W. Eischen, Michael Kass, Nadia Magnenat-Thalmann, Maurizio Vecchione:
Can we get there from here? Current challenges in cloth design, modeling and animation (panel). 437-439 - Celia Pearce, Jim Ludtke, C. Scott Young, Brad deGraf, Athomas Goldberg:
Narrative environments: virtual reality as a storytelling medium (panel). 440-441 - Gordon Cameron, André Bustanoby, Ken Cope, Steph Greenberg, Craig Hayes, Olivier Ozoux:
Motion capture and CG character animation (panel). 442-445 - Lisa Koonts, Andrew Blauvelt, Edwin Utermohlen, Laura Kusumoto, Anne Burdick, Louise Sandhaus, Natalie Buda:
The difference between here and there: what graphic design brings to e-space (panel). 446-447 - Eric Paulos, John F. Canny, Eduardo Kac, Kenneth Y. Goldberg
, Mark Pauline:
Interfacing reality: exploring emerging trends between humans and machines (panel). 448-451 - David R. Nadeau, Brad Grantham, Colin McCartney, Henry Sowizral:
What 3D API for Java should I use and why? (panel). 452-453 - Mark Tribe, Armin Medosch, Kathy Rae Huffman, Lev Manovich, Gary Wolf
:
Community/content/interface: creative online journalism (panel). 454-455 - Charles S. Swartz, Edwin E. Catmull, Robin King, Richard Weinberg, Jane Veeder:
Educating the digital artist for the entertainment industry: the collision of academia and business (panel). 456-458 - Virginia E. McArthur, Carrie L. DiLorenzo, Marsha Jessup, Patrick Lynch, Casey Herbert, Jane Hurd:
Medical visualization - why we use CG and does it REALLY make a difference in creating meaningful images (panel). 459-461 - Bruce Damer, Steve Di Paola, Joannis Paniaras, Kirk Parsons, Bernie Roel, Moses Ma:
Putting a human face on cyberspace: designing avatars and the virtual worlds they live in (panel). 462-464 - Paul Godwin, Eythor Arnolds, William L. Martens
, Timothy W. Cole, James Grunke:
Sounding off on audio: the future of Internet sound (panel). 465-467 - Michael F. Cohen, Marc Levoy, Jitendra Malik, Leonard McMillan
, Eric Chen:
Image-based rendering: really new or déjà vu? (panel). 468-470 - Lorne Falk, Bill Kroyer, Heidi Gilpin, Val Marmillion, Mark Resch:
The rhetoric of the synthetic: images of the body in technology, business and culture (panel). 471-472 - William R. Sherman, Nina Adams, Rita K. Addison, R. Bowen Loftin, Ben Britton, Donna J. Cox, Robert Patterson:
Experiences with virtual reality applications (panel). 473-476 - Donald P. Greenberg, Kenneth E. Torrance, Peter Shirley, James Arvo, Eric P. Lafortune, James A. Ferwerda, Bruce Walter, Ben Trumbore, Sumanta N. Pattanaik, Sing-Choong Foo:
A framework for realistic image synthesis. 477-494
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