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ebuTEL 2013: Trento, Italy / MIS4TEL 2014: Salamanca, Spain
- Tania Di Mascio, Rosella Gennari, Pierpaolo Vittorini, Rosa Vicari, Fernando de la Prieta:
Methodologies and Intelligent Systems for Technology Enhanced Learning, ebuTEL 2013, Trento, Italy, September 16, 2013 and MIS4TEL 2014, Salamanca, Spain, September 4-6, 2014. Advances in Intelligent Systems and Computing 292, Springer 2014, ISBN 978-3-319-07697-3 - Fernando Alonso, José M. Font, Genoveva López Gómez, Daniel Manrique:
Study of the Evolution of the Underlying Social Network of Discussion and Generation of New Ideas Applying an Instructional and Learning Model. 1-8 - Samuel González López, Aurelio López-López:
Assisting Students in Writing by Examining How Their Ideas Are Connected. 9-18 - Vincenzo Del Fatto, Gabriella Dodero, Rosella Gennari, Naomi Mastachi:
Extreme Apprenticeship Meets Playful Design at Operating Systems Labs: A Case Study. 19-26 - Martina Holenko Dlab, Natasa Hoic-Bozic, Jasminka Mezak:
Personalizing E-Learning 2.0 Using Recommendations. 27-35 - Daniela Raccanello, Margherita Brondino, Margherita Pasini, Bianca De Bernardi:
The Assessment of Motivation in Technology Based Learning Environments: The Italian Version of the Achievement Goal Questionnaire-Revised. 37-44 - Jonathan Cadeñanes, Angélica González Arrieta:
Development of Sign Language Communication Skill on Children through Augmented Reality and the MuCy Model. 45-52 - Margherita Brondino, Daniela Raccanello, Margherita Pasini:
Achievement Goals as Antecedents of Achievement Emotions: The 3 X 2 Achievement Goal Model as a Framework for Learning Environments Design. 53-60 - Maria Rosita Cecilia, Vincenza Cofini, Tania Di Mascio, Pierpaolo Vittorini:
The Relationship between Psycho-pedagogical and Usability Data in the TERENCE Evaluation Methodology. 61-68 - Tania Di Mascio, Alessandra Melonio, Laura Tarantino, Pierpaolo Vittorini:
Many Children and Short Project Timing: How TERENCE Harmonized These Conflicting Requirements. 69-76 - Samuel González López, Steven Bethard, Aurelio López-López:
Identifying Weak Sentences in Student Drafts: A Tutoring System. 77-85 - Barbara Giacominelli, Margherita Pasini, Rob Hall:
Achieving Diagnostic Expertise through Technology: A Cue Based Approach. 87-92 - Fernando de la Prieta, Ana Belén Gil, Antonio Juan Sánchez Martin, Carolina Zato:
Learning Object Repositories with Federated Searcher over the Cloud. 93-100 - Carolina López, F. López, Luis Fernando Castillo, Manuel González Bedia, Tomás Gómez, Miguel Aguilera:
Psychometric Tests in the Field of Drawing Based in Timing Measurements. 101-108 - Zsófia Ruttkay, Judit Bényei, Zsolt Sárközi:
Evaluation of Interactive Children Book Design - The Case Study of "Little Rooster". 109-117 - Giovanni De Gasperis, Niva Florio:
Opensource Gamification of a Computer Science Lecture to Humanities Students. 119-126 - Daniela Raccanello, Caterina Bianchetti:
Pictorial Representations of Achievement Emotions: Preliminary Data with Children and Adults. 127-134 - Tania Di Mascio, Rosella Gennari, Alessandra Melonio, Pierpaolo Vittorini:
Gamify Your Field Studies for Learning about Your Learners. 135-142 - Barbara Giacominelli, Margherita Pasini, Rob Hall:
Learning through Technology - A Cue-Based Approach. 143-148 - Daniele Landro, Giovanni De Gasperis, Guido Macchiarelli:
A Collaborative Distance Learning Portal Integrating 3D Virtual Labs in Biomedicine. 149-156 - Andrea Mangiatordi:
Using Universal Design for Learning Guidelines to Evaluate a Computer Assisted Note Taking Software Solution. 157-164 - Barbara Arfé, Jane Oakhill, Emanuele Pianta:
The Text Simplification in TERENCE. 165-172 - Vincenza Cofini, Dina Di Giacomo, Tania Di Mascio, Rosella Gennari, Pierpaolo Vittorini:
The Pedagogical Evaluation of TERENCE: Preliminary Results for Hearing Learners in Italy. 173-180 - Andrea Ceschi, Riccardo Sartori, Giuseppe Tacconi, Dorina Hysenbelli:
Business Games and Simulations: Which Factors Play Key Roles in Learning. 181-187 - Andrea Ceschi, Dorina Hysenbelli, Riccardo Sartori, Giuseppe Tacconi:
Cooperate Or Defect? How an Agent Based Model Simulation on Helping Behavior Can Be an Educational Tool. 189-196 - Oleksandr Kolomiyets, Marie-Francine Moens:
Towards Animated Visualization of Actors and Actions in a Learning Environment. 197-205
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