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8th STAG 2021: Virtual Event, Italy
- Patrizio Frosini, Daniela Giorgi, Simone Melzi, Emanuele Rodolà:
Italian Chapter Conference 2021 - Smart Tools and Apps in Graphics, Virtual Event, Italy, October 28-29, 2021. Eurographics Association 2021
Geometry
- Claudio Mancinelli, Enrico Puppo:
Straightedge and Compass Constructions on Surfaces. 1-10 - Tommaso Sorgente, Silvia Biasotti, Michela Spagnuolo:
A Geometric Approach for Computing the Kernel of a Polyhedron. 11-19 - Pietro Musoni, Riccardo Marin, Simone Melzi, Umberto Castellani:
Reposing and Retargeting Unrigged Characters with Intrinsic-extrinsic Transfer. 21-30 - Barak Or, Ido Amos:
LengthNet: Length Learning for Planar Euclidean Curves. 31-37
Modeling, Reconstruction, and Applications
- Marianna Miola, Daniela Cabiddu, Simone Pittaluga, Michela Mortara, Marino Vetuschi Zuccolini, Gianmario Imitazione:
3D Modeling and Integration of Heterogeneous Geo-data. 39-49 - Sara Kaszuba, Fabio Pellacini:
3D City Reconstruction from OpenStreetMap Data. 51-60 - Jaya Sreevalsan-Nair, Pragyan Mohapatra, Satendra Singh:
IMGD: Image-based Multiscale Global Descriptors of Airborne LiDAR Point Clouds Used for Comparative Analysis. 61-72 - Nauman Ullah Gilal, Khaled A. Al-Thelaya, Jens Schneider, James She, Marco Agus:
SlowDeepFood: a Food Computing Framework for Regional Gastronomy. 73-83
Short Papers 1: Rendering and Visualization
- Moonisa Ahsan, Fabio Marton, Ruggero Pintus, Enrico Gobbetti:
Guiding Lens-based Exploration using Annotation Graphs. 85-90 - Sarah D. Baksteen, Gerben J. Hettinga, Jose Echevarria, Jirí Kosinka:
Mesh Colours for Gradient Meshes. 91-96 - Stefan Zellmann:
Remote Volume Rendering with a Decoupled, Ray-Traced Display Phase. 97-101 - Daniele Fornari, Luigi Malomo, Paolo Cignoni:
A High Quality 3D Controller for Mobile and Desktop Web Applications. 103-107
Augmented and Virtual Reality
- Marco Emporio, Ariel Caputo, Andrea Giachetti:
STRONGER: Simple TRajectory-based ONline GEsture Recognizer. 109-117 - Wanwan Li:
Pen2VR: A Smart Pen Tool Interface for Wire Art Design in VR. 119-127 - Monica Gruosso, Nicola Capece, Ugo Erra:
Exploring Upper Limb Segmentation with Deep Learning for Augmented Virtuality. 129-137
Visualization
- Gerben Jan Hettinga, Jose Echevarria, Jirí Kosinka:
Efficient Image Vectorisation Using Mesh Colours. 139-150 - Ethan Waterink, Jirí Kosinka, Steffen Frey:
Visual Analysis of Popping in Progressive Visualization. 151-162 - Jingyi Shen, Han-Wei Shen:
An Information-theoretic Visual Analysis Framework for Convolutional Neural Networks. 163-173
Short Papers 2: Miscellanea
- Filippo Andrea Fanni, Alberto Dal Bello, Simone Sbardellini, Andrea Giachetti:
Approximating Shapes with Standard and Custom 3D Printed LEGO Bricks. 175-179 - Simone Arriu, Gianmarco Cherchi, Lucio Davide Spano:
ProtoSketchAR: Prototyping in Augmented Reality via Sketchings. 181-186 - Arslan Siddique, Massimiliano Corsini, Fabio Ganovelli, Paolo Cignoni:
Evaluating Deep Learning Methods for Low Resolution Point Cloud Registration in Outdoor Scenarios. 187-191
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