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2nd XR 2023: Lecce, Italy - Part II
- Lucio Tommaso De Paolis, Pasquale Arpaia, Marco Sacco:
Extended Reality - International Conference, XR Salento 2023, Lecce, Italy, September 6-9, 2023, Proceedings, Part II. Lecture Notes in Computer Science 14219, Springer 2023, ISBN 978-3-031-43403-7
eXtended Reality in Education
- Maria Concetta Carruba, Alessandra Calcagno, Mario Covarrubias:
Google Earth in VR, for Students with Special Needs. 3-14 - Benedikt Hensen:
A Systematic Literature Review of Mixed Reality Learning Approaches. 15-34 - Muqaddas Gull, Omar Arif:
Multi-label Generalized Zero-Shot Learning Using Identifiable Variational Autoencoders. 35-50 - Yanxiang Zhang, Wenbin Hu, QiXian Ling, ChenXiao Zhao, Yi Song:
A VR-Based "Time-Space" Interactive Map Teaching System for Modern Chinese History. 51-68 - Nejc Hirci, Ziga Lesar, Matija Marolt, Matevz Pesek:
Evaluating Virtual Reality as Immersive Medium for Enhancing Music Skills. 69-78 - Federico De Lorenzis, Alessandro Visconti, Alberto Cannavò, Fabrizio Lamberti:
MetaLibrary: Towards Social Immersive Environments for Readers. 79-87
eXtended Reality and Metaverse in Cultural Heritage
- Yara Jamil Alkhatib, Anna Forte, Gabriele Bitelli, Roberto Pierdicca, Eva Savina Malinverni:
Bringing Back Lost Heritage into Life by 3D Reconstruction in Metaverse and Virtual Environments: The Case Study of Palmyra, Syria. 91-106 - Alberto Bucciero, Donatella Capaldi, Alessandra Chirivi, M. Codella, M. A. Jaziri, Laura Leopardi, Saverio Giulio Malatesta, Irene Muci, Andrea Orlandini, Augusto Palombini, Andrea Pandurino, Emanuele Panizzi, Alessandro Umbrico:
HerMeS: HERitage sMart Social mEdia aSsistant. 107-126 - Aleksandra Pauls, Roberto Pierdicca, Adriano Mancini, Primo Zingaretti:
The Depth Estimation of 2D Content: A New Life for Paintings. 127-145 - Carola Gatto, Sofia Chiarello, Federica Faggiano, Benito Luigi Nuzzo, Ileana Riera Panaro, Giada Sumerano, Lucio Tommaso De Paolis:
Enhancing Accessibility of Cultural Heritage: Extended Reality and Tactile Prints for an Inclusive Experience of the Madonna Dell'Itri Church in Nociglia. 146-159 - Elena Spadoni, Marina Carulli, Monica Bordegoni:
A Conceptual Framework to Support a New Collaborative Design Process for Immersive Technology Integration in Museum Exhibitions. 160-178 - Juan Garzón, Sebastián Ceballos, Esteban Ocampo, Maryam Correa:
Augmented Reality-Based Application to Explore Street Art: Development and Implementation. 179-193 - Anna Chatsiopoulou, Panagiotis D. Michailidis:
Cultural Heritage Applications Based on Augmented Reality: A Literature Review. 194-209 - Nicola Capece, Carola Gatto, Gilda Manfredi, Gabriele Gilio, Benito Luigi Nuzzo, Lucio Tommaso De Paolis, Ugo Erra:
Enhancing Art Therapy with Virtual Reality and Hand Gesture Recognition: A Case Study in Pottery Modeling. 210-226 - Louis Nisiotis, Markos Souropetsis, Eleni A. Kyza:
Embracing Cultural Heritage Through Virtual Reality: Development, Usability and Enjoyment Evaluation of a VR Environment for the Church of Panagia Aggeloktisti. 227-246 - Eva Pietroni, Alessandra Chirivi, Bruno Fanini, Alberto Bucciero:
An Innovative Approach to Shape Information Architecture Related to Ancient Manuscripts, Through Multi-layered Virtual Ecosystems. From Codex4D to DataSpace Project. 247-267 - Yanxiang Zhang, ChenXiao Zhao, Shixian Ding, Wenbin Hu, Shukun Tang:
Digital Map Based VR Ethnographic Design of Chinese Traditional Hand-Made Paper Culture. 268-286 - Bruno Rodriguez-Garcia, Mario Alaguero:
Immersive Virtual Reality in Cultural Heritage Dissemination: A Comprehensive Application for Novice Users. 287-301 - Maurizio Mauri, Stefano Triberti, Daniela Villani:
The Silence of Art: Investigating the Emotional Experience of a Virtual Museum by Facial Expression Analysis. 302-312 - Yanxiang Zhang, Yidan Wang, Yi Song:
Integrating Fragmented Historical Sites VR Based on Time-Space Clues for Modern History Education. 313-321 - Yanxiang Zhang, Ke Wang:
The Application of "Panoramic VR Fusion Animation Reproduction" of Historical Sites in Modern History Education Under the Multimodal Learning Theory. 322-338 - Irene Capecchi, Iacopo Bernetti, Tommaso Borghini, Alessio Caporali:
CaldanAugmenty - Augmented Reality and Serious Game App for Urban Cultural Heritage Learning. 339-349
eXtended Reality in Health and Medicine
- Marta Mondellini, Sebastian Rutkowski, Vera Colombo:
Cycling in Immersive VR: Motivation and Affects in Post-COVID Patients. 353-366 - Antonellamaria Rita Mendicino, E. Bani, M. Caretto, Fabrizio Cutolo, Tommaso Simoncini, Vincenzo Ferrari:
A Cheap and Powerful Stereo Endoscope Lab Mock-Up for Robotic Surgery to Implement and Test Machine Vision and Augmented Reality Prototypes. 367-378 - Laura Cercenelli, Nicolas Emiliani, Chiara Gulotta, Mirko Bevini, Giovanni Badiali, Emanuela Marcelli:
Augmented Reality in Orthognathic Surgery: A Multi-Modality Tracking Approach to Assess the Temporomandibular Joint Motion. 379-394 - A. Kavitha, S. Pravin Kumar, G. Darsana, G. Sudhir:
Enhancing Visualization of Surgical Tool Through Integrated Motion Tracking System. 395-404 - Mattia Barbieri, Giulia Aurora Albanese, Elisabetta Capris, Andrea Canessa, Silvio P. Sabatini, Giulio Sandini:
Realter: An Immersive Simulator to Support Low-Vision Rehabilitation. 405-416 - Ilaria Durosini, Milija Strika, Silvia Francesca Maria Pizzoli, Gabriella Pravettoni:
Emotions and "Sense of Presence" in the Psycho-Verse: Psychological Support for Breast Cancer Survivors in the Metaverse. 417-426 - José Miguel Ramírez-Sanz, Helia Marina Peña-Alonso, Ana Serrano Mamolar, Álvar Arnaiz-González, Andrés Bustillo:
Detection of Stress Stimuli in Learning Contexts of iVR Environments. 427-440 - Sara Arlati, Marta Mondellini, Eleonora Guanziroli, Mauro Rossini, Isabella Martinelli, Franco Molteni:
Virtual Reality-Based Rehabilitation for Patients with Stroke: Preliminary Results on User Experience. 441-453 - Giulio Ammannato, Francesca Chiesi:
Game Over, Trauma! Empowering Trauma Healing Through Gaming. 454-465 - Yevgenia A. Daineko, Bakhyt Alipova, Madina T. Ipalakova, Zhiger Bolatov, Dana Tsoy:
Angioplasty Surgery Simulator Development: Kazakhstani Experience. 466-473
eXtended Reality in Industrial Field
- Guillaume Klein, Jean-Rémy Chardonnet, Jérémy Plouzeau, Frédéric Mérienne:
Evaluating Telecollaboration Modalities for the Realization of an Industrial Maintenance Operation in a Constrained Environment. 477-490 - Adam Galazkiewicz, Mikolaj Maik, Krzysztof Walczak, Cyryl Leszczynski, Julia Glowaczewska:
A Comprehensive Approach to the Analysis of VR Training Progress of Industry 4.0 Employees. 491-504 - Ilaria Di Blasio, Julius Emig, Elias Niederwieser, Dietmar Siegele, Dominik T. Matt:
Extended Reality Product Configuration for Flexible Production Systems: A Case Study. 505-516 - Luigi O. Freire, Edwin P. Pruna, Ivón Escobar, Byron P. Corrales:
3D Virtual System of the Automatic Vehicle Painting Process Using the Hardware in the Loop Technique, Oriented to Industrial Automation Training. 517-530
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