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Asian CHI 2023: Online, Indonesia
- Eunice Sari, Masitah Ghazali, Adi B. Tedjasaputra:
Proceedings of the Asian HCI Symposium 2023, Asian CHI 2023, Online, Indonesia, 28 April 2023. ACM 2023 [contents] - Ellya Zulaikha, Dita Andansari, Hertina Susandari:
Empathy-Driven Innovation: Analysis of Five User-Centered Design Thinking Case Studies. 1-6 - Mo Chen, Jens Grossklags:
E-government HCI in China: How Does the Government Communicate a New Regulation System to the Public? 7-14 - Junialdi Dwijaputra, Diana Purwitasari, Ellya Zulaikha:
Identifying Gamification Project Challenges through Literature Review and Post-Mortem Documents. 15-21 - Ko Watanabe, Hacer Kübra Kücük, Sarah Gonzales, Andrew Vargo, Koichi Kise, Shoya Ishimaru:
Combining the Knowledge of Experienced Programmers to Extract Useful Web Resources for Solving Programming Tasks. 22-27 - Mikiya Kusunoki, Haoran Xie:
UX Study for Origami-Inspired Foldable Robotic Mechanisms. 28-34 - Khatriza Ahmad Saffian, Noris Mohd Norowi, Lili Nurliyana Abdullah, Puteri Suhaiza Sulaiman, Ahmad Faudzi Musib:
Playing the Malay Gamelan Bonang in the Air: A Pilot Study. 35-40 - Shi Hui Ng, Lay-Ki Soon, Tin Tin Su:
Emotion-Aware Chatbot with Cultural Adaptation for Mitigating Work-Related Stress. 41-50 - Masyura Ahmad Faudzi, Zaihisma Che Cob, Sharul Azim Sharudin, Ridha Omar, Masitah Ghazali:
The Effects of User Interface Design for Mobile Learning Application on Learner's Extraneous Cognitive Load: A Conceptual Framework. 51-57 - Rgee Wharlo Gallega, Yasuyuki Sumi:
Towards a Co-creative System for Creating, Suggesting, and Assessing Material Textures for 3D Renderings During Design Reviews in Industrial Design. 58-62 - Frensen Salim, Sunjun Kim:
Understanding Gamification Behavior in Indonesian's E-commerce Applications: A Qualitative Study of University Students. 63-69 - Ayumi Ichikawa, Keiichi Ihara, Ikkaku Kawaguchi:
Investigation of How Animal Avatar Affects Users' Self-Disclosure and Subjective Responses in One-on-One Interactions in VR Space. 70-75 - Masitah Ghazali, Miftach Chairuna Sara Artha, Nur Zuraifah, Syazrah Othman:
A Study on User Interface Design in Learning Arabic Alphabets for Dyslexic Children. 76-83 - Bektur Ryskeldiev, Mariko Kobayashi, Kentaro Teramoto, Koki Kusano:
Towards Immersive Inclusivity for C2C: How Immersive Multimodal Interactions Can Make Online Customer-to-Customer Shopping More Inclusive. 84-88 - Rizky Rizky, Ellya Zulaikha, Diana Purwitasari:
Educational Game Quality Assessment Based on The User's Persona Profile: A Systematic Literature Review. 89-98
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